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Ahmed Abu Ghoush – ProQuest LLC, 2022
The purpose of this qualitative case study was to explore how hybrid team members perceive the influence of trust development, conflict management, leadership, and group dynamics at a midsized information technology-centered organization in a Southwestern city in the United States. The problem statement is: It is not known how hybrid team members…
Descriptors: Trust (Psychology), Behavior Development, Group Dynamics, Computer Software
Marcy Bock Eastley – ProQuest LLC, 2022
Workplace changes and the continuing evolution of how we define and practice technical communication require that we consider collaboration in ways we may not have imagined ten, five or even two years ago. The unexpected COVID-19 pandemic pushed our world and collaboration into additional and unanticipated directions. Since one of our…
Descriptors: Organizational Change, Cooperation, Technological Advancement, Multiple Literacies
Parker, Linda L. – ProQuest LLC, 2016
The study explored the relationship between global software development teams, effective software requirements, and stakeholders' perception of successful software development projects within the field of information technology management. It examined the critical relationship between Global Software Development (GSD) teams creating effective…
Descriptors: Computer Software, Teamwork, Design Requirements, Program Effectiveness
Porter, Sherry A. – ProQuest LLC, 2016
The general problem was that, in the competitive telecommunications industry, information technology service providers have to develop ways to improve on customer satisfaction and service quality during service disruptions to meet service level agreements. A descriptive phenomenological study was used to explore the lived experiences and…
Descriptors: Telecommunications, Phenomenology, Information Technology, Administrator Attitudes
Brown-Turner, Jasmine – ProQuest LLC, 2017
Edutainment refers to curriculum and instruction designed with a clear educational purpose, including multi-faceted virtual learning game design. Tools such as the Jacob's Ladder pre-production design tactic have been developed to ensure that voices of both engineers and educators are heard. However, it is unclear how development team members…
Descriptors: Computer Games, Phenomenology, Computer Software, Computer Simulation
Plummer, Eric S. – ProQuest LLC, 2018
This study examined the use of virtual emergency management systems within operational and tactical environments and explored the experiences of officials using these virtual systems regarding communication of information, coordination of resources, and strategic thinking throughout a critical incident at 4-year public institutions of higher…
Descriptors: Phenomenology, Critical Incidents Method, Computer Simulation, Management Systems
Young, Diana K. – ProQuest LLC, 2013
While the productivity and quality implications of agile software development methods (SDMs) have been demonstrated, research concerning the project contexts where their use is most appropriate has yielded less definitive results. Most experts agree that agile SDMs are not suited for all project contexts. Several project and team factors have been…
Descriptors: Computer Software, Development, Online Surveys, Professional Personnel
Smith, James Robert – ProQuest LLC, 2012
This cross-sectional study explored how IT system and software development team members communicated in the workplace and whether teams that used more verbal communication (and less text-based communication) experienced higher levels of collaboration as measured using the Teamwork Quality (TWQ) scale. Although computer-mediated communication tools…
Descriptors: Case Studies, Business Communication, Teamwork, Information Technology
Snowdeal-Carden, Betty A. – ProQuest LLC, 2013
Software engineering is team oriented and intensely complex, relying on human collaboration and creativity more than any other engineering discipline. Poor software estimation is a problem that within the United States costs over a billion dollars per year. Effective measurement of team cohesion is foundationally important to gain accurate…
Descriptors: Information Technology, Computer Software, Teamwork, Engineering
Trainer, Erik Harrison – ProQuest LLC, 2012
Trust plays an important role in collaborations because it creates an environment in which people can openly exchange ideas and information with one another and engineer innovative solutions together with less perceived risk. The rise in globally distributed software development has created an environment in which workers are likely to have less…
Descriptors: Trust (Psychology), Teamwork, Computer Software, Cooperation
Brewer, Robert Stephen – ProQuest LLC, 2013
We designed the Kukui Cup challenge to foster energy conservation and increase energy literacy. Based on a review of the literature, the challenge combined a variety of elements into an overall game experience, including: real-time energy feedback, goals, commitments, competition, and prizes. We designed a software system called Makahiki to…
Descriptors: Energy Conservation, Feedback (Response), Goal Orientation, Competition
Haley, M. – ProQuest LLC, 2013
The purpose of this study was to investigate whether or not there have been successful applications of lean manufacturing principles in highly variable defense IT environments. Specifically, the study assessed if implementation of the lean philosophies by a defense organization yielded repeatable, predictable results in software release schedules…
Descriptors: Manufacturing, Information Technology, Armed Forces, Aerospace Education
Gonzales, Carol Kernitzki – ProQuest LLC, 2010
Many software development projects fail because they do not meet the needs of users, are over-budget, and abandoned. To address this problem, the user requirements elicitation process was modified based on principles of Appreciative Inquiry. Appreciative Inquiry, commonly used in organizational development, aims to build organizations, processes,…
Descriptors: Emotional Intelligence, Computer Software, Case Studies, Organizational Development
Gifford, Christopher M. – ProQuest LLC, 2009
This dissertation focuses on the collaboration of multiple heterogeneous, intelligent agents (hardware or software) which collaborate to learn a task and are capable of sharing knowledge. The concept of collaborative learning in multi-agent and multi-robot systems is largely under studied, and represents an area where further research is needed to…
Descriptors: Architecture, Topography, Learning Strategies, Group Behavior
Capellan, Mirkeya – ProQuest LLC, 2009
In the world of software development, agile methodologies have gained popularity thanks to their lightweight methodologies and flexible approach. Many advocates believe that agile methodologies can provide significant benefits if applied in the educational environment as a teaching method. The need for an approach that engages and motivates…
Descriptors: Feedback (Response), Teaching Methods, Educational Technology, Educational Environment
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