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Devender Rapolu – ProQuest LLC, 2024
As the number and complexity of instructional tools have increased, universities have rapidly adapted to ensure their students have the necessary tools and resources for academic success (Rafi et al., 2014; Rafi et al., 2020). One of these adaptations has been the creation of virtual learning platforms using Virtual Reality (VR) technology. This…
Descriptors: Undergraduate Students, Black Colleges, Computer Simulation, STEM Education
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
Tough, David T. – ProQuest LLC, 2009
The purpose of this online study was to create a ranking of essential core competencies and technologies required by AET (audio engineering technology) programs 10 years in the future. The study was designed to facilitate curriculum development and improvement in the rapidly expanding number of small to medium sized audio engineering technology…
Descriptors: Delphi Technique, Curriculum Development, Educational Needs, Industry