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Goo, Minkowan – ProQuest LLC, 2013
The purpose of this study is to examine whether or not CBVI is an effective method in teaching students with intellectual disabilities the skills of locating grocery items in classroom settings and whether or not the acquired skills in classroom settings generalize to actual grocery stores. Four high school students with intellectual disabilities…
Descriptors: Mental Retardation, Teaching Methods, Daily Living Skills, Skill Development
Hansard, Stephen C. – ProQuest LLC, 2013
As social studies teachers integrate emerging technologies into instruction, there is a need to determine their perceptions of how emerging computer devices impact their instruction. A clearer picture of how teachers' perceptions relate to their instructional use of technology can be gained by analyzing their responses through the lens of…
Descriptors: Computer Uses in Education, Educational Technology, Handheld Devices, Telecommunications
Adefope, Olufunke – ProQuest LLC, 2012
This dissertation was conducted in a gendered academy in a low-income community in northern Indiana. The study examined how involvement with inquiry-based mathematical tasks embedded in a curricular unit impacted the geometric reasoning of elementary aged African-American males. The curriculum included activities focused on angles, lines and…
Descriptors: African American Students, Males, Elementary School Students, Mathematics Instruction
Heckman, Andrew R. – ProQuest LLC, 2010
Technology provides educators with a significant advantage in working with today's students. One particular application of technology for the purposes of academic and behavioral interventions is the use of video self-modeling (VSM). Although VSM is an evidence-based intervention, it is rarely used in educational settings. The present research…
Descriptors: Evidence, Video Technology, Intervention, Computer Uses in Education
Myszak, Jessica Peters – ProQuest LLC, 2010
The ability to understand theory of mind and understand the emotions of others has significant consequences for the social competency of individuals. As early as the preschool years, theory of mind ability has been associated with the capacity of children to engage in and sustain pretend play with peers. Individuals on the autism spectrum…
Descriptors: Theory of Mind, Video Technology, Play, Intervention
Sadler, Karen L. – ProQuest LLC, 2009
The purpose of this study was to quantitatively examine the impact of third-party support service providers on the quality of science information available to deaf students in regular science classrooms. Three different videotapes that were developed by NASA for high school science classrooms were selected for the study, allowing for different…
Descriptors: Video Technology, Deaf Interpreting, Sign Language, Deafness
Stephens, A. Lynn – ProQuest LLC, 2012
The purpose of this study is to investigate student interactions with simulations, and teacher support of those interactions, within naturalistic high school physics classroom settings. This study focuses on data from two lesson sequences that were conducted in several physics classrooms. The lesson sequences were conducted in a whole class…
Descriptors: Physics, Science Instruction, Simulation, Group Discussion
Bentz, David T. – ProQuest LLC, 2009
Teaching presence is one of three components of the Community of Inquiry Model proposed by Garrison, Anderson, and Archer (2000). This study examined teaching presence, as measured by the instructional design and organization, and directed facilitation (Shea, Li, Swan, and Pickett, 2005), in a large undergraduate science course, contrasting two…
Descriptors: Video Technology, Instructional Design, Comparative Analysis, Lecture Method
Green, Mary Elizabeth – ProQuest LLC, 2009
The purpose of this study was to find out if students were utilizing Web 2.0 applications. Since the applications in question are often employed by the media industry, the study aspired to find out if students majoring in mass communication and journalism utilized the applications more often than other students. The "digital divide" is a term used…
Descriptors: Video Technology, Ethnicity, Journalism Education, Access to Computers
Bodie, Lorah Wood – ProQuest LLC, 2009
The social underpinnings of learning make it important to understand how people experience themselves and form relationships in web-based educational environments. Social presence is a critical factor of a communication medium that plays an important role in building community and improving the effectiveness of instruction. The components of…
Descriptors: Cues, Nonverbal Communication, Urban Universities, Student Attitudes
Craig Rushing, Stephanie Nicole – ProQuest LLC, 2010
American Indian and Alaska Native (AI/AN) youth are disproportionally burdened by high rates of sexually transmitted infections and teen pregnancy, heightening their need for sexual health interventions that are aligned to their unique culture and social context. Media technologies, including the Internet, cell phones, and video games, offer new…
Descriptors: Participatory Research, Video Games, American Indians, Alaska Natives