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Alexander Card – ProQuest LLC, 2022
One approach to teaching game design to students with a wide variety of disciplinary backgrounds is through team game projects that span multiple weeks, up to an entire term. However, open-ended, creative projects introduce a gamut of challenges to novice programmers. My goal is to assist game design students with the planning stage of their…
Descriptors: Computer Science Education, Programming, Scaffolding (Teaching Technique), Teaching Methods
Peter Francis Moon – ProQuest LLC, 2024
Computational thinking (CT) has great potential for enhancing mathematics and science lessons in K-12 education. Numerous studies demonstrate that under the right circumstances, CT integration in math and science can improve student learning and promote deeper understanding. However, teacher education currently does not include preparation for…
Descriptors: Thinking Skills, Computer Science Education, Faculty Development, Methods Courses
John F. Hutton – ProQuest LLC, 2022
All engineering careers require some level of programming proficiency. However, beginning programming classes are challenging for many students. Difficulties have been well-documented and contribute to high drop-out rates which prevent students from pursuing engineering. While many approaches have been tried to improve the performance of students…
Descriptors: Skill Development, Engineering Education, Epistemology, Delphi Technique
Ferris, Kira Davad – ProQuest LLC, 2019
This study was an examination of the systemization of, and law and ethics concepts incorporated into, robotics and computer science courses that offered artificial intelligence as part of the curriculum of selected community colleges. The researcher completed a mixed-methods study using surveys and document analysis. The first area of…
Descriptors: Laws, Ethics, Robotics, Computer Science Education
Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
Smith, Brian Eugene – ProQuest LLC, 2017
Within the confines of this study, the researcher investigated Project Lead the Way (PLTW) Engineering curriculum goals within Missouri high schools. The study measured Missouri PLTW teachers' perceptions of various elements of the curriculum as well as state and national PLTW End of Course student assessment data to determine if a relationship…
Descriptors: Engineering Education, High School Students, Program Descriptions, Course Descriptions
Ryoo, Jean Jinsun – ProQuest LLC, 2013
Computing occupations are among the fastest growing in the U.S. and technological innovations are central to solving world problems. Yet only our most privileged students are learning to use technology for creative purposes through rigorous computer science education opportunities. In order to increase access for diverse students and females who…
Descriptors: Teaching Methods, Computer Science, Critical Theory, Student Diversity