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Polinsky, Naomi J. – ProQuest LLC, 2023
Over the past decade the market for children's digital play activities focused on science, technology, engineering, and mathematics (STEM) has grown exponentially. One benefit to the growth in digital STEM play is that it can provide children opportunities to engage the cognitive skills and practices that can be valuable for formal STEM learning.…
Descriptors: Play, STEM Education, Educational Technology, Cognitive Ability
Elizabeth Ann Berger – ProQuest LLC, 2019
This research revealed promising results by merging old principles to new approaches in visual design education. Initial empirical analysis of participants who tested the "mDes" application applying four of the principles of design in comparison to conventional methodologies showed the most significant results of retention for the…
Descriptors: Handheld Devices, Computer Oriented Programs, Visual Literacy, Graphic Arts
Adams, Candice Harris – ProQuest LLC, 2017
Significant innovations in learning technologies are encouraging individuals, especially high school students, to seek enrichment learning opportunities that they normally are not able to take advantage of due to the limitation of traditional classroom offerings in low-income school districts. With the increase in learners seeking alternatives to…
Descriptors: Electronic Learning, Technology Uses in Education, High School Students, Enrichment Activities
Wu, Anna – ProQuest LLC, 2012
Knowing the living environments is an intrinsic part of human development for building self-confidence and meeting social requirements. Proliferation of mobile devices has greatly changed our interaction with the physical environments. The problem for existing mobile navigation tools is that it only emphasizes the spatial factor by offering…
Descriptors: Handheld Devices, Navigation, Physical Environment, Design
Halliday, Steven W. – ProQuest LLC, 2012
This sequential explanatory mixed methods study tested the learning effectiveness of a codex book against a convergent media resource based on the same content. It also investigated whether users of the two formats reported any differences in their liking of the two formats, or in their tendency to be persuaded to the degree that they altered…
Descriptors: Books, Electronic Publishing, Computer Oriented Programs, Handheld Devices