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Jessica Gatewood – ProQuest LLC, 2024
This non-experimental causal-comparative study aims to explore the possible effect of expertise on learning experience design (LXD) deviation identification and the classification of these deviations in alignment with provided learning experience design constructs within a learning technology. Additionally, this study challenges Nielsen's (1993)…
Descriptors: Educational Technology, Novices, Expertise, Learning Experience
Gregory Scott Garner – ProQuest LLC, 2023
There is growing consensus that data-informed decision-making through human-centered inquiry and design process results in improved outcomes for designed artifacts. Among the latest trends is a group of tools and processes loosely assimilated under the umbrella term, "design thinking." These "designerly ways of knowing" are…
Descriptors: Feedback (Response), Models, Design, Cognitive Processes
Ashli Ree – ProQuest LLC, 2021
The purpose of this explorative field study using elements of case study design was to understand how DIY (Do It Yourself) fashion designers learn to engage in entrepreneurship. DIY fashion designers in this study refers to designers who personally design and make each garment without relying on manufacturers. These fashion designers all have…
Descriptors: Entrepreneurship, Learning Processes, Clothing, Design
Heather Catherine Thompson – ProQuest LLC, 2024
This study investigates the instructional practices of a chemistry professor during an immersion summer program, with a focus on employing multimodal discourse within a studio-based learning environment. For this study, multimodal discourse includes natural language, gestures, mathematical expressions, symbolic visual representations, and manual…
Descriptors: Teaching Methods, Design, Chemistry, Summer Programs
Jackson, Andrew – ProQuest LLC, 2018
Although design is part of everyday experience, increased proficiency in managing and reflecting while designing signify greater proficiency as a designer. This capacity for regulation in design is crucial for learning, including from failure experiences, while designing. Failure and iteration are integral parts of design, with potential cognitive…
Descriptors: High School Students, Student Attitudes, Design, Failure
Freire Jaramillo, Fabian Danilo – ProQuest LLC, 2019
With the application of work-based learning theory and cultural historical activity theory (CHAT) via qualitative research methods, this study considered the reported learning experiences of a group of multidisciplinary practitioners who employed the edX platform in the delivery of massive open online courses (MOOC) for Latin America and the…
Descriptors: Work Experience Programs, Online Courses, Foreign Countries, Professional Development
Scott Thorne – ProQuest LLC, 2024
This three-article dissertation explores Learning by Evaluating (LbE), an educational approach that enhances student learning through the process of assessing and providing feedback on peer work. Leveraging principles of comparative judgement, students evaluate pairs of exemplars side-by-side to determine which is better and provide a rational for…
Descriptors: Design, Formative Evaluation, Misconceptions, Critical Thinking
Lai, Chien-Tu Jeff – ProQuest LLC, 2013
There are documented accounts of the influential role of U.S. aid in the development of Taiwanese design education. Missing from the historical records of design education, however, are the perspectives of local design practitioners who participated in the design workshops during the period of U.S. aid to Taiwan, 1963 to 1966. Using face-to-face…
Descriptors: Oral History, Design, Talent, Workshops