Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 4 |
Descriptor
Educational Research | 4 |
Computer Uses in Education | 3 |
Educational Technology | 2 |
Research Methodology | 2 |
Adult Learning | 1 |
Adults | 1 |
Botany | 1 |
Check Lists | 1 |
College Instruction | 1 |
Computer Use | 1 |
Content Analysis | 1 |
More ▼ |
Source
ProQuest LLC | 4 |
Publication Type
Dissertations/Theses -… | 4 |
Education Level
Higher Education | 2 |
Adult Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Alsulami, Dareen – ProQuest LLC, 2018
This study highlights a segment of a study that explores the incorporating the social media tools into language learning. These social media tools such as Twitter, Facebook, and Instagram...etc. have become such an intriguing social media that there is a growing need among educationalists, learners, and administrators to explore their impact and…
Descriptors: Social Media, Second Language Learning, Mass Media Use, Computer Uses in Education
Reitmeyer, Morgan – ProQuest LLC, 2011
The goal of this project is to begin investigating the emergent media practices of current academic disciplines. This dissertation posits that Writing Across the Curriculum (WAC) scholars have investigated new media use in undergraduate pedagogy, and to some extent the practices of graduate students. However, WAC scholars have yet to try to…
Descriptors: Undergraduate Study, Graduate Students, College Instruction, Educational Research
Ballard, Joyce Kimberly – ProQuest LLC, 2010
The purpose of this research study was to understand the construct of usability from the perspective of 74 students enrolled in six online courses offered by one online and distance learning program at a large, public university in the Midwest. Six courses, designed and developed by two different groups, professional and nonprofessional…
Descriptors: Check Lists, Web Sites, Distance Education, Self Efficacy
Aurilio, Suzanne – ProQuest LLC, 2009
This study took place in the online 3D virtual world Second Life[R], a recreational environment designed for world-building and socializing, and intended for individuals 18 years old and older. It described learning from the perspective of Second Life[R] Residents and focused on their world-building activities. As a virtual ethnographer, my avatar…
Descriptors: Electronic Learning, Open Education, Educational Research, Adult Learning