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Showing 1 to 15 of 37 results Save | Export
Sylena Marie Measles – ProQuest LLC, 2024
This qualitative, exploratory dissertation aimed to describe how accessibility, usability, and cognitive load experts explained and experienced the usability and accessibility aspects of the LT department's website pages, information, and digital links. A usability, accessibility, and cognitive load manual examination was conducted with four…
Descriptors: Usability, Access to Information, Cognitive Processes, Difficulty Level
Janetta Adelle Robins Boone – ProQuest LLC, 2024
This dissertation aimed to expand knowledge and practical uses of educational technology tools in high-stakes team training environments. This study depicted the real-world impacts of virtual reality (VR) technology on learning and training for the Royal New Zealand Police Academy and those training teams in high-stakes environments.…
Descriptors: Cognitive Processes, Difficulty Level, Police Education, Police
Cho, Njichop Richard – ProQuest LLC, 2023
As higher education institutions go online to reap the benefits of technology and align their programs with a world economy that is increasingly becoming digital, the multimedia learning theory warns of possible challenges. Large device screens have been used to present related information elements of a learning task simultaneously to facilitate…
Descriptors: Online Courses, Educational Technology, Handheld Devices, Computer System Design
Christina Zientek – ProQuest LLC, 2024
This study employs a transcendental phenomenology case study approach to explore graduate student perspectives on multimodal assessments (MMAs) within an online environment. The primary objective is to understand how these students experience and perceive MMAs. To achieve this, semi-structured interviews were conducted to collect in-depth data…
Descriptors: Learning Modalities, Graduate Students, Student Attitudes, Evaluation
Huter, Sara K. – ProQuest LLC, 2023
Digital storytelling is a promising method to improve the quality of online learning. Digital stories are short videos using multimedia elements. Digital stories can be instructional, narrative, or informative. Digital stories can be categorized in several different ways, but most often as personal narratives, instructional videos, or historical…
Descriptors: Educational Technology, Story Telling, Electronic Learning, Online Courses
LueCrecy Ragan – ProQuest LLC, 2024
Technology use, education technology, and innovations continue to grow in the 21st century. Information is abundant, and it can be challenging to process and decipher. Students are deficient in critical thinking and experience negative effects from the overuse of technology. Liberal education philosophy focuses on building critical thinking and…
Descriptors: Technology Uses in Education, Liberal Arts, Phenomenology, Critical Thinking
Deborah Rojas – ProQuest LLC, 2023
Introduction: The adoption of simulation technologies in schools of nursing has increased significantly over the last 5 years. Results regarding the use of simulation technology have been positive. The use of simulation technologies has been developed to include complex nursing situations that resemble real clinical settings. Research has…
Descriptors: Computer Simulation, Simulated Environment, Nursing Education, Simulation
Beaulieu, Lisa Cartin – ProQuest LLC, 2022
Hundreds of thousands of K-12 children in the United States are enrolled in online K-12 virtual schools that consistently report poor academic outcomes. There is a need to assess how well instructors in a synchronous online environment present new material to learners in a way that best aligns with how the brain manages and integrates new…
Descriptors: Elementary Secondary Education, Online Courses, Synchronous Communication, Teaching Methods
Chen Sun – ProQuest LLC, 2021
Computational thinking (CT) is an essential 21st century skill for people to succeed in the increasingly technological (and interconnected) world. Researchers have explored different interventions to teach students CT skills (e.g., Scratch and robotics), but digital game-based learning is relatively under-researched. A critical issue to address in…
Descriptors: Computation, Thinking Skills, Game Based Learning, Scaffolding (Teaching Technique)
Seok-Joo Kwak – ProQuest LLC, 2020
Since the beginning of the development of massive open online courses (MOOCs), these and other online learning environments have been considered as potential partial solutions to some persistent problems in higher education. These learning environments, while they have great educational value, have not been as effective as they could be, because…
Descriptors: MOOCs, Online Courses, Educational Technology, Intervention
Chow, Rebeca Isabel – ProQuest LLC, 2019
As higher education continues to integrate technology, the counselor education field has evolved and recognized the importance of graduate students' attitudes towards technology acceptance of a wide array of technology in their training programs (Burt, Gonzalez, Swank, Ascher, & Cunningham, 2011; Kennedy, 2011; Orr, 2011; Sabella, Poynton,…
Descriptors: Counselor Training, Graduate Students, Technology Uses in Education, Educational Technology
Danielle Eve Schneider – ProQuest LLC, 2021
Immersive virtual reality as a tool in the middle-school classroom is a promising avenue to aid in cognitively challenging tasks requiring access to visual processes. As these tools become ever present in society, the expectation of school districts to include them into classroom curricula has become challenging, as there is inconsistent data…
Descriptors: STEM Education, Middle Schools, Computer Simulation, Technology Uses in Education
Robinson, Anthony – ProQuest LLC, 2018
Online learning has changed higher education, emerging as a primary source for delivering courses and programs to students. As online learning has grown, more non-traditional students have entered college, many for the first time. Consequently, many of these non-traditional are experiencing online learning, and the technologies that deliver them,…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Student Attitudes
Fontenot, Christopher S. – ProQuest LLC, 2017
This phenomenological study explored student perceptions regarding their preparation for transition into post-secondary programs of study. The researcher used interpretation to objectively step back from the study and develop a broader meaning of participants' experiences of the central phenomenon (Creswell, 2017). The researcher used individual…
Descriptors: College Preparation, Parochial Schools, Phenomenology, Student Attitudes
Pilco, Joel D. – ProQuest LLC, 2017
The adoption of e-books in the classroom has been a topic of research from different perspectives. While some studies documented the implementation of digital textbooks in K-12 and higher education classrooms, there was no evidence of research related to the introduction and use of e-books in the adult English as a Second Language (ESL) classroom.…
Descriptors: Electronic Publishing, Educational Technology, Technology Uses in Education, English (Second Language)
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