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Fisher, Carla Christine – ProQuest LLC, 2012
The displacement effect (the idea that time spent in one activity displaces time spent in other activities) was examined within the lens of adolescents' video game use and their time spent reading, doing homework, in physically active sports and activities, in creative play, and with parents and friends. Data were drawn from the Panel Study…
Descriptors: Video Games, Adolescents, Time, Reading
Collins, Natalie M. – ProQuest LLC, 2012
The purpose of this study was to compare growth in student achievement of students in a classroom where the assessment for learning process was either absent from or present in a teacher's practices, and to gather the teacher's and students' perceptions of the benefits and barriers related to growth in student achievement when the…
Descriptors: Academic Achievement, Student Evaluation, Barriers, Educational Benefits