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Hong, Seung Wan – ProQuest LLC, 2013
Creativity is an important criterion for evaluating conceptual and design abilities of architects and their praxis. However, in recent years, the world has grown more complex. New problems have emerged that are often outside the architect's capacity. Given this challenge, architects collaborate with colleagues from architecture and other related…
Descriptors: Virtual Classrooms, Creativity, Cooperation, Electronic Learning
Mattord, Herbert J. – ProQuest LLC, 2012
Organizations continue to rely on password-based authentication methods to control access to many Web-based systems. This research study developed a benchmarking instrument intended to assess authentication methods used in Web-based information systems (IS). It developed an Authentication Method System Index (AMSI) to analyze collected data from…
Descriptors: Internet, Electronic Learning, Comparative Analysis, Benchmarking
Kim, Chung On – ProQuest LLC, 2010
Many people in general think that digital game environment has potential as a learning environment. However, empirical research in digital game environment and education is a still relative young field, so to create a digital learning environment where students are actively engaged in the learning process is a great challenge. In part, it has been…
Descriptors: Learning Theories, Intelligent Tutoring Systems, Educational Environment, Educational Games