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Dmitriy Babichenko – ProQuest LLC, 2019
Electronic virtual patients (VPs) are interactive screen-based computer simulations of real-life clinical scenarios that are widely used for the purposes of health sciences education. Advances in computational modeling and availability of large patient cohort datasets from Electronic Medical Record (EMR) systems have created an opportunity to…
Descriptors: Educational Technology, Health Sciences, Computer Simulation, Electronic Publishing
Zak, Elizabeth H. – ProQuest LLC, 2013
Augmented reality technology has implications for the ways that the field of library and information science (LIS) serves users and organizes information. Through content analysis, the author examined how augmented reality (AR) is conceptualized within a sample of LIS literature from the Library and Information Science & Technology Abstracts…
Descriptors: Computer Simulation, Users (Information), Information Science, Library Science
da Silva, Karina T. F. – ProQuest LLC, 2012
In spite of the increased use of virtual worlds for language teaching and learning, few empirical studies have addressed the teachers' perspectives regarding teaching in these 3D virtual environments. An understanding of how virtual worlds such as Second Life may be beneficial for the design of enriching language learning experiences helps…
Descriptors: Language Teachers, Second Language Learning, Second Language Instruction, Case Studies
Blodgett, Bridget M. – ProQuest LLC, 2011
For the first time in the history of collective action, the offline world has experienced a virtually organized and enacted union strike. While this was the first publicly noticed political action in a virtual world, others have been going on for several years now. As virtual worlds continue to grow in popularity, this type of protest of action…
Descriptors: Strikes, Web Sites, Electronic Publishing, Social Action
Lambeth, Krista Jill – ProQuest LLC, 2011
Scope and method of study. The purpose of this study was for the researcher to obtain a better understanding of the online learning environment, to explore the various ways online class instructors have incorporated digital communication applications to try and provide learner-centered online learning environments, and to examine students'…
Descriptors: Educational Environment, Student Attitudes, Electronic Learning, Online Courses