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Emerson, Andrew John – ProQuest LLC, 2021
A distinctive feature of game-based learning environments is their capacity to create learning experiences that are both effective and engaging. Recent advances in sensor technologies (e.g., facial expression analysis and gaze tracking) and natural language processing have introduced the opportunity to leverage multimodal data streams for learning…
Descriptors: Learning Analytics, Prediction, Game Based Learning, Student Behavior
Wei, Shuang – ProQuest LLC, 2020
CAL (Computer Assisted Learning) programs are widespread today in schools and families due to the effectiveness of CAL programs in improving students' learning and task performance. The flourishing of CAL programs in education has brought large amounts of students' learning data including log data, performance data, mouse movement data, eye…
Descriptors: Visualization, Problem Solving, Elementary School Students, Computer Assisted Instruction