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Salamanca, Juan – ProQuest LLC, 2012
With the advent of ubiquitous computing, interaction design has broadened its object of inquiry into how smart computational artifacts inconspicuously act in people's everyday lives. Although user-centered design approaches remains useful for exploring how people cope with interactive systems, they cannot explain how this new breed of…
Descriptors: Social Theories, Social Networks, Computer Networks, Man Machine Systems
Ho, Shuyuan Mary – ProQuest LLC, 2009
This study examines perceptions of human "trustworthiness" as a key component in countering insider threats. The term "insider threat" refers to situations where a critical member of an organization behaves against the interests of the organization, in an illegal and/or unethical manner. Identifying and detecting how an individual's behavior…
Descriptors: Computer Networks, Credibility, Perception, Organizations (Groups)
Larusson, Johann Ari – ProQuest LLC, 2010
Prior research has highlighted the educational benefit of enabling students to participate in collaborative learning activities. Developing technology that extends the physical boundaries of the classroom and enables students to engage in meaningful collaborative learning activities outside class time can be of significant value. For any…
Descriptors: Learning Activities, Educational Benefits, Cooperative Learning, Interaction
Mayrath, Michael Charles – ProQuest LLC, 2009
This study examined the effects of manipulating the modality (text-only, voice-only, voice+text) of a tutorial and restriction (restricted vs. unrestricted) of a simulation's interface on retention and transfer of tutorial content. The tutorial prepared novice students to use Packet Tracer, a simulation developed by Cisco that teaches network…
Descriptors: Multiple Choice Tests, Interaction, Educational Technology, Computer Networks