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Elizabeth Plasky – ProQuest LLC, 2022
The COVID-19 pandemic caused educators across the country and around the world were required to replace in-person instruction of students with teaching/learning through online platforms for a period of months (Perifanou et al, 2021). Despite the numerous advantages that using technology with students were shown to have, many teachers remain…
Descriptors: Learning Activities, Programming, Computer Science Education, Conventional Instruction
Sagun Giri – ProQuest LLC, 2023
Past efforts to teach novices programming through pair programming and project-based learning utilizing different low floors, high ceilings and wide walls platforms have been successful. Building from related work, this study investigates the effectiveness of Productive Failure (PF) pedagogical design in supporting youth and novices when learning…
Descriptors: Coding, Youth, Computation, Thinking Skills
Adkins, Cecile Marie – ProQuest LLC, 2017
Changing demographics in the United States to a minority-majority culture require health care professionals who are culturally competent to provide appropriate care to patients. In a university in the Mid-Atlantic region of the United States, a gap existed between student education and the culturally competent professional practice of entry-level…
Descriptors: Teaching Methods, Health Personnel, Cultural Awareness, Coding
Maxlow, James Richard – ProQuest LLC, 2015
This study investigated the potential development and use of historical empathy in sixth-grade students while using the colonial-era historical education game "Mission US" and its associated learning activities. A collective case study was developed to describe and interpret students' experiences. The gathered data included the students'…
Descriptors: Elementary School Students, Grade 6, History Instruction, Empathy
Granger, Kristen – ProQuest LLC, 2017
The overall goal of this dissertation was to examine teacher characteristics, teachers' beliefs, and contextual factors that may motivate teachers' decisions to engage in high quality teacher-child interactions. I use two complementary studies to meet this goal. These two studies provide insight into several aspects of early childhood teachers'…
Descriptors: Teacher Student Relationship, Educational Practices, Depression (Psychology), Teacher Characteristics
Arnold, Bradley A. – ProQuest LLC, 2018
The purpose of this qualitative case study was to develop descriptions of how teenage students remain engaged in learning while using mobile technology. Developments in technology have expanded learning contexts and provided learners with improved capacities to connect with others to exchange, gain, and construct knowledge. Developments in…
Descriptors: Middle School Students, Telecommunications, Learning Activities, Qualitative Research
Platt, Heidi Halligan – ProQuest LLC, 2017
This study examined how ESOL teachers working with grades K-6 th provide ESOL services in the general education classroom. ESOL teachers were asked to describe and define their roles and provide examples of different language development activities. In addition, the perceptions and overall experiences of the ESOL teachers were analyzed. A basic…
Descriptors: Language Teachers, Elementary School Teachers, English Language Learners, Second Language Instruction
DeSchryver, Michael – ProQuest LLC, 2012
This dissertation utilized a multiple case study design to explore how advanced learners synthesize information about ill-structured topics when reading-to-learn and reading-to-do on the Web. Eight graduate students provided data in the form of think-alouds, interviews, screen video, digital trails, and task artifacts. Data analysis was based on…
Descriptors: Educational Technology, Case Studies, Internet, Graduate Students
Choi, Ji-Young – ProQuest LLC, 2010
This research project was undertaken in a time of increasing emphasis on the exploration of young children's learning and thinking at computers. The purpose of this study was to describe and interpret the characteristics of metaknowing talk that occurred during learning experiences with computers in a kindergarten community of learners. This…
Descriptors: Video Technology, Grounded Theory, Qualitative Research, Learning Activities