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Showing 1 to 15 of 86 results Save | Export
Ekta Shokeen – ProQuest LLC, 2023
Sketching is considered a helpful activity in STEM design and education. Scholars have argued for including children in designing technology as it has been found to improve product design and leads to social and cognitive benefits for children. However, little is known about children's learning and sketching experiences when participating in…
Descriptors: Children, STEM Education, Learner Engagement, Learning Processes
Steven Ullman – ProQuest LLC, 2024
Modern Information Technology (IT) infrastructure and open-source software (OSS) have revolutionized our ability to access and process data, enabling us to tackle increasingly complex problems and challenges. While these technologies provide substantial benefits, they often expose users to vulnerabilities that can severely damage individuals and…
Descriptors: Artificial Intelligence, Information Technology, Information Systems, Computer Security
Ryan E. Burton – ProQuest LLC, 2024
Within the past two decades there has been an increased amount of interest in human-centered information retrieval research beyond the traditional system-focused view embodied by Cranfield- and TREC-style evaluation. From blending search and recommender systems to work on search as learning, the limits of conventional search engines' focus on…
Descriptors: Search Engines, Information Seeking, Computer Assisted Design, Computers
Herder, Tiffany – ProQuest LLC, 2023
Educational video games often engage students intuitively with visuals with quick, responsive actions to immerse students in authentic disciplinary practice. In contrast, typical formal learning environments engage students in conscious reflection with visual representations to understand underlying disciplinary concepts. Research has examined how…
Descriptors: Educational Games, Video Games, Play, Learning Processes
Jenna Sinnamon – ProQuest LLC, 2024
The purpose of this qualitative content analysis study is to investigate the themes and potential gaps in quality assurance rubrics and scorecards used to evaluate online courses in higher education. For the utility of this study, the themes and potential gaps in quality assurance rubrics and scorecards is generally defined as the recurring…
Descriptors: Online Courses, Quality Assurance, Scoring Rubrics, Higher Education
Scott Thorne – ProQuest LLC, 2024
This three-article dissertation explores Learning by Evaluating (LbE), an educational approach that enhances student learning through the process of assessing and providing feedback on peer work. Leveraging principles of comparative judgement, students evaluate pairs of exemplars side-by-side to determine which is better and provide a rational for…
Descriptors: Design, Formative Evaluation, Misconceptions, Critical Thinking
Eunhye Kim – ProQuest LLC, 2024
Empathic design involves two social practices -- one is collaboration with users to elicit and make a meaning of user experiences, and another is intrateam collaboration to develop a mutually understood, agreed-upon interpretation of user experiences among team members. This study is focused on the latter phenomenon, conceptualizing this social…
Descriptors: Group Instruction, Empathy, Behavior, Holistic Approach
Jessica Joanne Inman – ProQuest LLC, 2023
Learning behaviors within the college union has long been critical to the mission of college student union facilities and those who work within them. The rising costs of construction and renovation have created pause as administrators seek data and answers to justify expenses for these facilities. This study aimed to develop an instrument to…
Descriptors: Environmental Influences, College Students, Student Unions, Learner Engagement
Rasmussen, Ashelee – ProQuest LLC, 2023
This Doctor of Arts dissertation addresses the use of drawing as a tool to facilitate life science education and research. The literature review addresses frameworks of drawing-to-learn and Professional Vision which guided the design and implementation of the research and education experiences. A result of this dissertation work is a manuscript…
Descriptors: Freehand Drawing, Science Process Skills, Learning Processes, Observation
Madison H. Knowe – ProQuest LLC, 2024
This is an empirical, ethnographic study about middle school students' mathematical joy in a formal math classroom. This study is situated in a year-long Research Practice Partnership with 6th grade mathematics teacher and 21 students in her 3rd block class. Through this collaboration, the teacher and I sought to design tasks to support students'…
Descriptors: Ethnography, Middle School Students, Learner Engagement, Psychological Patterns
Erica Winterer – ProQuest LLC, 2024
The promotion of belonging, purpose, and growth mindset through subtle social psychological interventions has been shown to positively impact student outcomes (Lazowski & Hulleman, 2016; Walton & Cohen, 2007; Yeager & Walton, 2011; Yeager et al., 2016). This study explores how instructor messaging and intentional course design can…
Descriptors: Undergraduate Students, College Mathematics, Introductory Courses, Calculus
Thomas D. Pratz Jr. – ProQuest LLC, 2024
This mixed-methods explanatory sequential study aimed to identify the most commonly used World Language curriculum models in New Jersey high schools, assess the level of curriculum coherence in Spanish programs, and examine their impact on student learning. Surveys and interviews with high school Spanish teachers revealed that, while theoretical…
Descriptors: Spanish, Second Language Learning, Second Language Instruction, High School Students
Singelmann, Lauren Nichole – ProQuest LLC, 2022
To meet the national and international call for creative and innovative engineers, many engineering departments and classrooms are striving to create more authentic learning spaces where students are actively engaging with design and innovation activities. For example, one model for teaching innovation is Innovation-Based Learning (IBL) where…
Descriptors: Engineering Education, Design, Educational Innovation, Models
Wendy Zajack Lipshultz – ProQuest LLC, 2023
This study examined the use of a design framework to facilitate and support collaboration work for graduate marketing students in an online bichronous Project-Based Learning (PBL) course. The goal of this study was to find applicable design and content strategies to inform faculty and instructional designers who are facilitating collaboration in…
Descriptors: Electronic Learning, Cooperation, Graduate Study, Student Projects
Jiahui Zhang – ProQuest LLC, 2022
Competency-based education (CBE) has become well-accepted as a powerful way to personalize learning. Today's advanced technologies have enhanced CBE even further. Practitioners in the field are seeking means to take advantage of technology to increase CBE's effectiveness and efficiency, especially for adult learners. Microlearning and digital open…
Descriptors: Learning Processes, Technological Advancement, Technology Uses in Education, Technology Integration
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