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Francis, Marlon F. – ProQuest LLC, 2018
The use of technologies in and outside classrooms has attracted young adolescents who must be prepared to embrace the opportunities and face new challenges in the 21st century. Educational systems across the US continue to gravitate toward new technologies such as digital cameras, interactive-boards, and software that have been shown to enhance…
Descriptors: Technology Uses in Education, Story Telling, Active Learning, Student Projects
Chi, Tai-Yin – ProQuest LLC, 2016
This research presents an experimental study to determine to what extent computer skill learners can benefit from generating self-explanation with the aid of different computer-based visualization technologies. Self-explanation was stimulated with dynamic visualization (Screencast), static visualization (Screenshot), or verbal instructions only,…
Descriptors: Computer Literacy, Skill Development, Retention (Psychology), Computer Uses in Education
Moorman, Margaret M. – ProQuest LLC, 2013
Nurse educators are called upon to provide creative, innovative experiences for students in order to prepare nurses to work in complex healthcare settings. As part of this preparation, teaching observational and communication skills is critical for nurses and can directly affect patient outcomes. Visual thinking strategies (VTS) are a teaching…
Descriptors: Nursing Students, Nursing Education, Teaching Methods, Learning Strategies
Lee, Hyeon Woo – ProQuest LLC, 2008
Instructional designers need to understand the internal processes of learning, identify learners' cognitive difficulties with those processes, and create strategies to help learners overcome those difficulties. Generative learning theory, one conception of human learning about cognitive functioning and process, emphasizes that meaningful learning…
Descriptors: Metacognition, Feedback (Response), Learning Theories, Control Groups