Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
ProQuest LLC | 4 |
Publication Type
Dissertations/Theses -… | 4 |
Education Level
Junior High Schools | 4 |
Middle Schools | 4 |
Secondary Education | 4 |
Elementary Education | 2 |
Grade 6 | 1 |
Grade 8 | 1 |
Intermediate Grades | 1 |
Audience
Location
South Carolina | 1 |
Tennessee | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jessica Adams-Grigorieff – ProQuest LLC, 2023
With recent advances in generative artificial intelligence, it may come as no surprise that AI influences our society in profound ways. This dissertation project examines how educational and social media platforms and their algorithms shape educational practices and the identity, digital literacies and views of middle school youth participants.…
Descriptors: Digital Literacy, Critical Literacy, Algorithms, Artificial Intelligence
Heather Shannon Fish – ProQuest LLC, 2022
This study sought to compare the effectiveness of teaching with manipulatives versus algorithms and procedures. Assessment data were collected before instruction, after instruction with algorithms and procedures, and after instruction with modeling and manipulatives. Data were collected from 113 students from the 5th, 6th, and 7th grades within…
Descriptors: Mathematics Instruction, Algorithms, Middle School Students, Manipulative Materials
Xiaoman Wang – ProQuest LLC, 2024
This study presents a collaborative learning experience design aimed to promote Algorithmic Literacy (AL) among middle school students. Developed in partnership with middle school teachers and students, the design addresses the need to equip students with the knowledge and skills necessary to navigate an algorithm-driven digital landscape. The…
Descriptors: Middle School Students, Algorithms, Multiple Literacies, Cooperative Learning
Jenks, Theodore G. – ProQuest LLC, 2022
The purpose of this action research was to implement a digital game development project and describe its effects on the performance and attitudes of eighth-grade students in a required computer science course at South Carolina School District Alpha. The following research questions were explored: (1) How does the game development project impact…
Descriptors: Middle School Students, Active Learning, Student Projects, Games