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Jennifer Barnett Davis – ProQuest LLC, 2022
This dissertation describes a practitioner's design-based development of a prototype chatbot to guide students in learning biological concepts of genetic mutations and protein synthesis. This chatbot's architecture provides learning activities, feedback, and support throughout a series of short, connected lessons. The chatbot is designed to…
Descriptors: Artificial Intelligence, Accuracy, Computer Software, Inquiry
Ren, Shuo – ProQuest LLC, 2019
There has been an increase in the use of virtual reality (VR) technology in the education community since VR is emerging as a potent educational tool that offers students with a rich source of educational material and makes learning exciting and interactive. With a rise of popularity and market expansion in VR technology in the past few years, a…
Descriptors: Educational Technology, Science Laboratories, Computer Simulation, Active Learning
Neiffer, Jason Patrick – ProQuest LLC, 2018
Intelligent personal assists are as a software tool utilized by millions of consumers to interact with their smartphone, tablet, laptop or desktop computer, or smart speaker. As more mobile and computer operating systems offer the feature, more classrooms and ultimately students will have access to one of these tools, either on a school-purchased…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Munn, Carol A. – ProQuest LLC, 2020
This research study explored robotics as the catalyst for computational thinking (CT) by sixth-grade students as they are engaged in a science lesson. The interactions, understandings, and applications are discussed, along with the participants' connections and implementations of CT concepts (decomposition, abstraction, pattern recognition, and…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
Maher, Pamela A. – ProQuest LLC, 2017
Technology in college classrooms has gone from being an enhancement to the learning experience to being something expected by both instructors and students. This design-based research investigation takes technology one step further, putting the tools used to teach directly in the hands of students. The study examined the affordances and…
Descriptors: Teaching Methods, Astronomy, Science Instruction, Introductory Courses
Mills, Kelly – ProQuest LLC, 2019
The ubiquitous use of social media by children offers a unique opportunity to view diverse funds of knowledge. Connecting learning to students' funds of knowledge is particularly important for non-dominant learners, who experience tensions between home, community and school science cultures. This study is embedded in a research project which…
Descriptors: Cultural Background, After School Programs, Social Media, Science Education
Saleem, Hafiz M. – ProQuest LLC, 2018
This mixed methods research studied the effect of the Journey Method with Google Maps, a memorization strategy for memorizing informational text, on the recallability levels in high school biology students at an urban high school in Paterson, New Jersey. This memorization technique was based on an ancient memorization strategy, called the method…
Descriptors: Geographic Information Systems, Computer Software, Memorization, Maps
Price, Elizabeth Lamond – ProQuest LLC, 2017
The Next Generation Science Standards (NGSS) call upon K-12 science teachers to provide authentic science and engineering practices which deepen understanding of core ideas and crosscutting concepts (NGSS Lead States, 2013). Probeware technology provides exposure to these scientific practices; however, there is a disconnect between the frequency…
Descriptors: Science Instruction, Middle School Students, Outcomes of Education, Case Studies
Marolf, Cindy J. – ProQuest LLC, 2016
The purpose of this study was to provide quantitative data about the effectiveness of the traditional lecture method of teaching in a college science course in contrast with an interactive case study method of teaching and learning. The study investigated one professor's teaching an Advanced Human Anatomy and Physiology course at Nebraska Wesleyan…
Descriptors: Case Studies, Teaching Methods, Lecture Method, Comparative Analysis
Aleahmad, Turadig – ProQuest LLC, 2012
A key challenge of the learning sciences is moving research results into practice. Educators on the front lines perceive little value in the outputs of education research and demand more "usable knowledge". This work explores the potential instead of usable artifacts to translate knowledge into practice, adding scientists as stakeholders…
Descriptors: College Students, Study Habits, Ethnography, Time Management
Ellwood, Robin B. – ProQuest LLC, 2013
This research investigated how student social interactions within two approaches to an inquiry-based science curriculum could be related to student motivation and achievement outcomes. This qualitative case study consisted of two cases, Off-Campus and On-Campus, and used ethnographic techniques of participant observation. Research participants…
Descriptors: Science Achievement, Student Motivation, Computer Software, Inquiry
Baytak, Ahmet – ProQuest LLC, 2009
Among educational researchers and practitioners, there is a growing interest in employing computer games for pedagogical purposes. The present research integrated a technology education class and a science class where 5th graders learned about environmental issues by designing games that involved environmental concepts. The purposes of this study…
Descriptors: Elementary School Science, Environmental Education, Computer Software, Interviews
Ryoo, Kihyun – ProQuest LLC, 2009
The significant increase of English Language Learners (ELLs) in the United States raises complex questions about how to provide these students with access to high quality education that can improve both their content knowledge of school subjects and their English proficiency, particularly their academic English proficiency. The development of…
Descriptors: Academic Discourse, Curriculum Design, Computer Simulation, Second Language Learning