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Taylor M. Reth – ProQuest LLC, 2023
The gap between skilled workers needed and skilled workers available increased since the start of the fourth industrial revolution. Employees now need different knowledge, skills, and abilities to enter the workforce and stay current with new technologies than they did in the past. One way this knowledge gap and skilled worker shortage could be…
Descriptors: Manufacturing, Technology Education, Training, Educational Needs
Hilute Hudson III – ProQuest LLC, 2024
This capstone project addresses the crucial task of equipping students from rural and poverty-stricken school districts for success beyond high school. While conventional markers of academic achievement often center around standardized testing, this study takes a wider perspective, emphasizing comprehensive approaches to education. By conducting a…
Descriptors: High School Students, College Readiness, Career Readiness, High School Graduates
Chi, Tai-Yin – ProQuest LLC, 2016
This research presents an experimental study to determine to what extent computer skill learners can benefit from generating self-explanation with the aid of different computer-based visualization technologies. Self-explanation was stimulated with dynamic visualization (Screencast), static visualization (Screenshot), or verbal instructions only,…
Descriptors: Computer Literacy, Skill Development, Retention (Psychology), Computer Uses in Education
Bennett, Patricia C. – ProQuest LLC, 2017
Technological standards appear to be needed in undergraduate nursing education, as existing research has yet to establish technological standards for undergraduate nursing students. The purpose of this qualitative study was to examine the lived experiences of senior nursing students with respect to their perceptions regarding exposure to and…
Descriptors: Student Attitudes, Nursing Education, Technological Literacy, Phenomenology
Morgan, Mia Lynn – ProQuest LLC, 2015
Two questions drove this case study. 1) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's media literacy skills of analysis, evaluation, and access? 2) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's 21st…
Descriptors: Media Literacy, Computer Literacy, Computer Games, Case Studies
Lampi, Evans – ProQuest LLC, 2013
The effectiveness of using virtual labs to train students in computer networking skills, when real equipment is limited or unavailable, is uncertain. The purpose of this study was to determine the effectiveness of using virtual labs to train students in the acquisition of computer network configuration and troubleshooting skills. The study was…
Descriptors: Foreign Countries, Simulated Environment, Computer Simulation, Teaching Methods
Heithecker, Julia Ann – ProQuest LLC, 2013
The purpose of this quantitative study was to compare the educational effectiveness of online versus in-class computer literacy courses, and examine the impact, if any, of student demographics (delimited to gender, age, work status, father and mother education, and enrollment status). Institutions are seeking ways to produce technologically…
Descriptors: Computer Literacy, Online Courses, Web Based Instruction, Conventional Instruction
Bey, Marie A. – ProQuest LLC, 2012
The key to educational reform is the well-prepared teacher. Giving the teacher continuous, immediate, and supported access to interactive whiteboard (IWB) professional development programs (PDPs) is necessary for creating the potential for deep and sustained changes of the educational programs. This qualitative case study explored the negative and…
Descriptors: Educational Technology, Faculty Development, Qualitative Research, Case Studies
Webb, Heidi Cornelia – ProQuest LLC, 2013
Advances in technology have caused high schools to update their computer science curricula; however there has been little analogous attention to technology-related education in middle schools. With respect to computer-related knowledge and skills, middle school students are at a critical phase in life, exploring individualized education options…
Descriptors: Middle School Students, Computer Science Education, Computer Literacy, Thinking Skills
Moraes Varjao, Jaqueline Urania – ProQuest LLC, 2012
In March 2011, the U.S. Department of Education released a list of Teacher Shortage Area (TSA) nationwide. In most states the need for certified teachers fall in four main areas: English as a Second Language (ESOL), Mathematics and Science (6-12), and Foreign Language. The current study explored the ways in which career changers enrolled in online…
Descriptors: Career Change, Alternative Teacher Certification, Computer Mediated Communication, Social Networks
Webber, Dana E. – ProQuest LLC, 2013
Using technology to develop a collaborative-reflective teaching practice in a world language education methods course block for teaching certification creates unique opportunities for world language education undergraduates to learn to develop synthecultural competence for education. Such a program allows undergraduates to expand their capacity to…
Descriptors: Language Teachers, Second Language Learning, Second Language Instruction, Reflective Teaching