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Janetta Adelle Robins Boone – ProQuest LLC, 2024
This dissertation aimed to expand knowledge and practical uses of educational technology tools in high-stakes team training environments. This study depicted the real-world impacts of virtual reality (VR) technology on learning and training for the Royal New Zealand Police Academy and those training teams in high-stakes environments.…
Descriptors: Cognitive Processes, Difficulty Level, Police Education, Police
Esther Putman – ProQuest LLC, 2024
Human space exploration is entering a new era through the design of missions that venture further from earth for longer durations, such as missions to the Moon and Mars. Mission success during long duration exploration missions (LDEM) requires astronauts to flawlessly execute exceptionally complex skills across a multitude of tasks, presenting new…
Descriptors: Computer Simulation, Training, Space Exploration, Skill Development
Jason Webb – ProQuest LLC, 2024
The goal of this qualitative study was to answer the question: How do educators make sense of learning in virtual reality? This study utilized multimedia learning theory and cognitive load theory to explore how educators understand virtual reality in education. Pre- and post-interviews as well as a VR experience were conducted with 13 educators…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Multimedia Instruction
Maria Carmen R. Lagalante – ProQuest LLC, 2023
Cognitive load is the effort needed to process and store information in memory and can be measured via subjective, physiological, and performance methods. Virtual reality learning environments (VRLEs) enhance science aptitude and motivate students to pursue science careers. Cognitive load is divided into three types: intrinsic, extraneous, and…
Descriptors: High School Students, Science Education, Difficulty Level, Cognitive Processes
Brenda Lynn Rourke – ProQuest LLC, 2020
The rates of autism diagnoses are increasing, as is the use of technology and online interactions, both inside and outside of the classroom. These online interactions frequently include a digital representation of the individual or avatar. Avatars can take a variety of forms and they can influence an individual's perception of the source as well…
Descriptors: Autism Spectrum Disorders, Technology Uses in Education, Cognitive Processes, Teacher Attitudes
Huter, Sara K. – ProQuest LLC, 2023
Digital storytelling is a promising method to improve the quality of online learning. Digital stories are short videos using multimedia elements. Digital stories can be instructional, narrative, or informative. Digital stories can be categorized in several different ways, but most often as personal narratives, instructional videos, or historical…
Descriptors: Educational Technology, Story Telling, Electronic Learning, Online Courses
Dreama Carroll – ProQuest LLC, 2023
Reading is one of the most important skills that students learn in elementary school. The problem addressed in this study is the decrease in proficiency of reading comprehension when primary grade students are assessed using a digital device to read and respond to instead of reading a text from a paper-based test. The purpose of this study is to…
Descriptors: Technology Uses in Education, Handheld Devices, Reading Instruction, Cognitive Processes
Dong Bin Shin – ProQuest LLC, 2021
Empathy is an important instructor variable that improves learning outcomes by creating a safe learning environment (Herbek & Yammarino, 1990). Advancements in virtual reality technology and 360-degree videography allow individuals to empathize with others through a perceptual illusion called embodiment (Bertrand et al., 2018). The purpose of…
Descriptors: Computer Simulation, Consciousness Raising, Cognitive Processes, Empathy
Mark P. Schmidt – ProQuest LLC, 2022
The efficacy of intelligent tutoring systems (ITS) for undergraduate college level courses was not well established and specifically, the Pearson Dynamic Study Modules (PDSM) program had not been investigated locally. The purpose of this quantitative study was to determine whether the use of an ITS designed with a cognitive learning approach; the…
Descriptors: Intelligent Tutoring Systems, Performance, Electronic Learning, Nursing Education
LueCrecy Ragan – ProQuest LLC, 2024
Technology use, education technology, and innovations continue to grow in the 21st century. Information is abundant, and it can be challenging to process and decipher. Students are deficient in critical thinking and experience negative effects from the overuse of technology. Liberal education philosophy focuses on building critical thinking and…
Descriptors: Technology Uses in Education, Liberal Arts, Phenomenology, Critical Thinking
Reagan D. Murnan – ProQuest LLC, 2023
The genre of persuasive writing requires writers to independently probe their long-term memory to generate pertinent ideas that support their opinion on a given topic. However, many students with high-incidence disabilities struggle with the complex synergy of tasks involved in writing, and in particular generating ideas. A qualitatively dominant…
Descriptors: Students with Disabilities, Writing Instruction, Educational Technology, Technology Uses in Education
Kenneth Edwin Montgomery – ProQuest LLC, 2021
With the goal of investigating social construction of mathematics, analysis of classroom discourse is presented from the theoretical perspective of Distributed Cognition and the methodological perspective of cognitive micro-ethnography (Hutchins, 1995a, 2001). Twenty-nine students from two accelerated, sixth-grade mathematics classes were observed…
Descriptors: Grade 6, Middle School Mathematics, Acceleration (Education), Mathematics Education
Leveraging Simulation to Understand Nursing Student Learning in Technologically Complex Environments
Deborah Rojas – ProQuest LLC, 2023
Introduction: The adoption of simulation technologies in schools of nursing has increased significantly over the last 5 years. Results regarding the use of simulation technology have been positive. The use of simulation technologies has been developed to include complex nursing situations that resemble real clinical settings. Research has…
Descriptors: Computer Simulation, Simulated Environment, Nursing Education, Simulation
Scott L. Matteson – ProQuest LLC, 2022
The purpose of this study was to determine if implementing student response technology (SRT) and case studies into a largely populated university undergraduate course would influence student engagement. When student engagement is influenced the potential for positive learning outcomes occurs leading to a higher likelihood of student success (Swap…
Descriptors: Student Reaction, Technology Uses in Education, Courses, Learner Engagement
Jiayan Zhao – ProQuest LLC, 2020
In recent years, virtual reality (VR) technology has been widely available for psychological research in spatial cognition. Studies focusing on the training and testing of navigational and wayfinding skills are increasingly using virtual environment (VE) paradigms, which offer significant benefits in experimental control, ecological validity, and…
Descriptors: Computer Simulation, Educational Environment, Spatial Ability, Technology Uses in Education