Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 8 |
Descriptor
Difficulty Level | 8 |
Visual Stimuli | 8 |
Cognitive Processes | 7 |
Cues | 3 |
Multimedia Instruction | 3 |
Student Motivation | 3 |
Video Technology | 3 |
Auditory Stimuli | 2 |
Children | 2 |
English (Second Language) | 2 |
Eye Movements | 2 |
More ▼ |
Source
ProQuest LLC | 8 |
Author
Emily Cantillon | 1 |
Feil, Adam John | 1 |
Johnson, Matt A. | 1 |
Lesnov, Roman O. | 1 |
Munyofu, Mine | 1 |
Sahar M. Alyahya | 1 |
Yijun Ge | 1 |
Zu, Tianlong | 1 |
Publication Type
Dissertations/Theses -… | 8 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
Wechsler Intelligence Scale… | 1 |
What Works Clearinghouse Rating
Emily Cantillon – ProQuest LLC, 2024
It has been widely recognized that a visual impairment can limit an individual's ability to learn through visual observations. This decreased limited visual access which could impact how the skills to access and recognize the world around them develop. However, when the visual impairment was brain-based, such as in Cortical/Cerebral Visual…
Descriptors: Visual Impairments, Children, Intelligence Tests, Scores
Yijun Ge – ProQuest LLC, 2021
Our visual system samples external information, adjusts its sensitivity and constructs a stable representation of the world that allows us to perceive and interact with objects in our environments. Visual information with different levels of complexity is processed through the hierarchically organized visual cortical areas. This dissertation…
Descriptors: Visual Stimuli, Association Measures, Cognitive Processes, Visual Perception
Sahar M. Alyahya – ProQuest LLC, 2021
This study investigated the involvement of the Social Agency Theory within a multimedia learning environment to improve English language proficiency. The primary aim of this study is to find the effects of designing language learning instructional videos following the embodiment principle on language learners' motivation, cognitive load and…
Descriptors: Multimedia Instruction, Second Language Learning, Video Technology, Student Motivation
Lesnov, Roman O. – ProQuest LLC, 2018
Despite the growing recognition that second language (L2) listening is a skill incorporating the ability to process visual information along with the auditory stimulus, standardized L2 listening assessments have been predominantly operationalizing this language skill as visual-free (Buck, 2001; Kang, Gutierrez Arvizu, Chaipuapae, & Lesnov,…
Descriptors: Academic Discourse, Second Language Learning, Listening Comprehension Tests, Video Technology
Zu, Tianlong – ProQuest LLC, 2017
Cognitive load theory (CLT) (Sweller 1988, 1998, 2010) provides us a guiding framework for designing instructional materials. CLT differentiates three subtypes of cognitive load: intrinsic, extraneous, and germane cognitive load. The three cognitive loads are theorized based on the number of simultaneously processed elements in working memory.…
Descriptors: Physics, Science Instruction, Learning Theories, Experiments
Johnson, Matt A. – ProQuest LLC, 2013
This dissertation will focus on the processing and learning of abstract, phrasal argument structure constructions. Chapter 1 provides the theoretical framework for abstract constructions, and illustrates the importance of such representations in speakers' linguistic knowledge. Chapter 2 reviews the evidence for meaning being associated with…
Descriptors: Autism, Prediction, Language Acquisition, Brain Hemisphere Functions
Feil, Adam John – ProQuest LLC, 2009
This dissertation presents several studies designed to probe the mental representations that physics experts and novices form when interacting with typical instructional materials, such as diagrams and problem statements. By using recognition tasks and a change detection task, the mental representations of experts and novices are studied in a more…
Descriptors: Physics, Visual Stimuli, Instructional Materials, Problem Solving
Munyofu, Mine – ProQuest LLC, 2008
The purpose of this study was to examine the instructional effectiveness of different levels of chunking (simple visual/text and complex visual/text), different forms of feedback (item-by-item feedback, end-of-test feedback and no feedback), and use of instructional gaming (game and no game) in complementing animated programmed instruction on a…
Descriptors: Feedback (Response), Animation, Comprehension, Educational Objectives