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ProQuest LLC943
Showing 181 to 195 of 943 results Save | Export
Isaksen, Sarah G. – ProQuest LLC, 2018
For many years, multiple representations have played a major role in the teaching and learning of mathematics (NCTM, 2014). The present study defined and investigated a particular phenomenon called representational conflict, which can arise when students simultaneously use multiple representations on the same mathematical task. Representational…
Descriptors: Conflict, Mathematics Achievement, Mathematics Instruction, College Mathematics
Thomas Conmy – ProQuest LLC, 2023
The purpose of this meta-analysis was to investigate the effectiveness of the use of games as part of mathematics instruction on academic achievement in grades Kindergarten to 12 in the United States. There were 17 studies selected for investigation published from 2010 to 2023 that focused on game-based learning and mathematics. This meta-analysis…
Descriptors: Meta Analysis, Mathematics Instruction, Game Based Learning, Learning Management Systems
Patrick T. S. Harris – ProQuest LLC, 2024
This quantitative study surveyed 162 higher education faculty nationwide to examine attitudes toward artificial intelligence integration across academic disciplines and backgrounds. Using validated survey instruments, the study measured AI familiarity, usage, adoption readiness, perceived benefits, and concerns. Statistical analysis revealed…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, College Faculty
Blake Edward Morris – ProQuest LLC, 2024
Aim: This study aimed to describe the practices and perceptions of nurse educators when developing NGN-style test items. Methods: This study used a qualitative descriptive methodology to explore the practices and perceptions of nursing faculty when developing NGN-style test items from nursing faculty in accredited prelicensure programs in the…
Descriptors: Nursing Education, Test Items, Test Construction, Facilitators (Individuals)
Kunlun He – ProQuest LLC, 2024
This phenomenological research delves into the complex reasons behind Chinese translation graduates' reluctance or decision to leave the translation industry, despite the field's growth and critical global role. It aims to untangle the intricate factors influencing these career trajectories, drawing on the lived experiences of graduates from their…
Descriptors: Career Change, Translation, Work Environment, Professional Education
Mazumder, Sahisnu – ProQuest LLC, 2021
Dialogue systems, commonly called as Chatbots, have gained escalating popularity in recent times due to their wide-spread applications in carrying out chit-chat conversations with users and accomplishing tasks as personal assistants. These systems are typically trained from manually-labeled data and/or written with handcrafted rules and often, use…
Descriptors: Computer Mediated Communication, Computer Software, Dialogs (Language), Information Seeking
Marcy Bock Eastley – ProQuest LLC, 2022
Workplace changes and the continuing evolution of how we define and practice technical communication require that we consider collaboration in ways we may not have imagined ten, five or even two years ago. The unexpected COVID-19 pandemic pushed our world and collaboration into additional and unanticipated directions. Since one of our…
Descriptors: Organizational Change, Cooperation, Technological Advancement, Multiple Literacies
Kathrine Choura Branch – ProQuest LLC, 2022
Simulation has been recognized as a teaching, learning, evaluation, and research strategy based on learning theories, that has come to play a significant role in healthcare education (Beal et al., 2017; La Cerra et al., 2019). Health-related academic programs in higher education have traditionally used simulation to fill gaps in learning and…
Descriptors: Clinical Experience, Computer Simulation, Computer Software, Computer Assisted Instruction
Natasha Vernooij – ProQuest LLC, 2024
This dissertation investigates how bilinguals use their two grammars to comprehend written intra-sentential codeswitches. I focus on adjective/noun constructions in Spanish and English where I manipulate the congruence of grammatical word order in the two languages across the codeswitch boundary. This allows me to test three codeswitching…
Descriptors: Spanish, English (Second Language), Second Language Learning, Native Language
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
Carlos Samano Ramirez – ProQuest LLC, 2021
The Hispanic student population is growing at a fast pace in the United States. This population is more likely to be first-generation students than their peers and thus, require additional support. Advances in technology make it possible to leverage artificial intelligence and machine learning to support students at scale presenting an opportunity…
Descriptors: Hispanic American Students, First Generation College Students, Artificial Intelligence, Computer Software
Laurie A. Coker – ProQuest LLC, 2022
This developmental research aims to: (1) examine the developmental processes of the application called MagicSpells, a haptically-enhanced, digital, vocabulary acquisition application design for learners with dyslexia, (2) investigate the structure and design of the application, and (3) analyze the results of the reviews and usability tests…
Descriptors: Educational Technology, Computer Software, Vocabulary Development, Dyslexia
Ruberto, Thomas Joseph – ProQuest LLC, 2023
In-person field education through exploration is fundamental in geoscience, but equal access is limited by time, cost, safety, distance, physical ability, and instructor variability. Technology advances allow students to explore pedagogically rich but inaccessible places through virtual field trips (VFTs). Studies show that VFTs result in…
Descriptors: Place Based Education, Computer Simulation, Field Trips, Learning Experience
Younmi Jeon – ProQuest LLC, 2023
A number of studies in mobile learning research have shown that the use of computer-assisted language learning (CALL) and many different types of technology within language learning contexts can potentially influence learning of students, particularly the younger generation. In the current study, two participant groups -- EFL teachers and parents…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Assisted Instruction
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