Descriptor
Closed Circuit Television | 1 |
Communication Skills | 1 |
Educational Media | 1 |
Educational Technology | 1 |
Educational Television | 1 |
Educational Theories | 1 |
Films | 1 |
Game Theory | 1 |
Simulation | 1 |
Source
Programmed Learning and… | 1 |
Author
Teather, D. C. B. | 1 |
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Teather, D. C. B. – Programmed Learning and Educational Technology, 1973
Three categories of the use of film and television in gaming-simulation are identified. The most typical use, monitoring interaction between participants, demands the greatest departure from conventional film-making practices. Different methods of monitoring this interaction are briefly considered, and potential sources of error resulting from the…
Descriptors: Closed Circuit Television, Communication Skills, Educational Media, Educational Technology