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Katsikopoulos, Konstantinos V.; Schooler, Lael J.; Hertwig, Ralph – Psychological Review, 2010
Heuristics embodying limited information search and noncompensatory processing of information can yield robust performance relative to computationally more complex models. One criticism raised against heuristics is the argument that complexity is hidden in the calculation of the cue order used to make predictions. We discuss ways to order cues…
Descriptors: Heuristics, Computer Simulation, Cues, Prediction
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Larrauri, Jose A.; Schmajuk, Nestor A. – Psychological Review, 2008
The participation of attentional and associative mechanisms in extinction, spontaneous recovery, external disinhibition, renewal, reinstatement, and reacquisition was evaluated through computer simulations with an extant computational model of classical conditioning (N. A. Schmajuk, Y. Lam, & J. A. Gray, 1996; N. A. Schmajuk & J. A. Larrauri,…
Descriptors: Cues, Classical Conditioning, Associative Learning, Computer Simulation
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Psychological Review, 1986
A simulation model of episodic memory, MINERVA Z, is applied to the learning of concepts, as represented by the schema-abstraction task. The model successfully predicts basic findings from the scheme-abstraction literature, including some that have been cited as evidence against exemplary theories of concepts. (Author/LMO)
Descriptors: Computer Simulation, Cues, Language Processing, Learning Processes
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Gillund, Gary; Shiffrin, Richard M. – Psychological Review, 1984
The Search of Associative Memory (SAM) model for recall is extended by assuming that a familiarity process is used for recognition. The model, formalized in a computer simulation program, correctly predicts a number of findings in the literature as well as results from an experiment on the word-frequency effect. (Author/BW)
Descriptors: Association (Psychology), Computer Simulation, Cues, Memory