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Showing 1 to 15 of 119 results Save | Export
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Mirzaei, Maryam Sadat; Meshgi, Kourosh – Research-publishing.net, 2022
This article introduces self-regulation features with Partial and Synchronized Caption (PSC) for practicing listening skills and fostering self-paced and autonomous learning. PSC generates a partial caption by focusing on acoustically and lexically difficult words and synchronizes each word's appearance with the speaker's speech. The aim is to…
Descriptors: Metacognition, Listening Comprehension, English (Second Language), Second Language Learning
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Satake, Yoshiho – Research-publishing.net, 2022
This study explores the effectiveness of Data-Driven Learning (DDL) approach to second-language (L2) English vocabulary learning in on-demand online distance learning at a private university in Tokyo, Japan. The participants were 49 Japanese undergraduates, intermediate L2 English learners at the B1 level in the Common European Framework of…
Descriptors: English (Second Language), Second Language Learning, Vocabulary Development, Undergraduate Students
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Hashimoto, Takehiro; Sato, Takeshi – Research-publishing.net, 2022
This study investigated L2 learners' perception changes at each stage of online collaborative writing. Previous studies revealed the familiarity of L2 collaborative learning with Information and Communication Technology (ICT), whereas few described at which stage of the learning process L2 learners' perceptions change. Therefore, this study…
Descriptors: Second Language Learning, Collaborative Writing, Online Courses, Electronic Learning
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Ilic, Peter – Research-publishing.net, 2020
In this research, students' sentiments and emotions embedded in their learning journals are analyzed to understand their attitudes to mobile-based lessons as they progress during an English as a Foreign Language (EFL) course. Sentiment Analysis (SA) was utilized to extract emotions and sentiment throughout students' learning experience, as…
Descriptors: Student Attitudes, Electronic Learning, Learning Activities, Psychological Patterns
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Woodward, Heather; Warrick, Andrew – Research-publishing.net, 2020
For three months, Japanese university learners (N=40) utilized the YoTeach! application by Pedagogic and Active Learning Mobile Solutions (PALMS) Project, PolyU as a part of their English discussion class. Researchers re-purposed the application, which originally was designed to be an online classroom backchannel, as an asynchronous, pre-task…
Descriptors: Discussion Groups, Computer Mediated Communication, Asynchronous Communication, Electronic Learning
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Healy, Sandra – Research-publishing.net, 2021
COVID-19 affected educational institutions worldwide, and many moved online engaging in Emergency Remote Teaching and Learning (ERTL). It had a particular impact in Japan due to the low levels of computer usage in Japanese educational institutions and a reliance on traditional methods. This study uses semi-structured interviews with five…
Descriptors: Inclusion, Second Language Learning, Second Language Instruction, COVID-19
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Asquith, Steven; Frazier, Erin – Research-publishing.net, 2022
New technologies often influence the ways in which one shares linguistic experiences. One such technology, Augmented Reality (AR), may initiate concepts used in language learning through digital storytelling. This paper describes an exploratory research project based on Choose Your Own Adventure (CYOA) AR digital storytelling which investigated…
Descriptors: Computer Simulation, Electronic Learning, Story Telling, Cooperative Learning
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Irwin, Bradley – Research-publishing.net, 2022
This paper describes the use of screencast feedback to enhance teaching presence and weekly self-reflection surveys to enhance social presence among students and build a community of learners. These approaches were found to diminish the feeling of isolation in online learning environments. Further findings indicated that this multimodal approach…
Descriptors: Electronic Learning, Classroom Environment, Video Technology, Feedback (Response)
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Dickinson, Paul – Research-publishing.net, 2020
This study explored participation by Japanese university English as a Foreign Language (EFL) learners in Computer Assisted Language Learning/Mobile Assisted Language Learning (CALL/MALL) vocabulary tasks through the lens of Complexity Theory (CT). CT, which studies how complex systems are influenced by changes in interconnected variables…
Descriptors: Student Participation, College Freshmen, Late Adolescents, Computer Assisted Instruction
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Hofmeyr, Michael – Research-publishing.net, 2020
This paper describes the initial findings of an exploratory research project investigating the use of the cooperative digital puzzle game Keep Talking and Nobody Explodes as a means to facilitate Second Language Acquisition (SLA). A qualitative case study approach was taken to closely examine the linguistic interaction between three L2 learners of…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Teaching Methods
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Barcomb, Mike; Cardoso, Walcir – Research-publishing.net, 2022
This paper examines the impact that a game-informed pronunciation site has on the acquisition of English /r/-/l/. Twenty-three Japanese-speaking English learners completed a series of pronunciation activities directed at improving their phonological awareness and oral production of the /r/-/l/ contrast. The activities included game-informed tasks…
Descriptors: Foreign Countries, Japanese, English (Second Language), Second Language Instruction
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Kennedy, Olivia – Research-publishing.net, 2021
This article explores how 40 first-year students in a compulsory English for Academic Purposes (EAP) course undertook written tasks during a semester suddenly undertaken online. The university in Japan described here provided on-demand lessons via the Learning Management System (LMS) during the first COVID-19 pandemic lockdown. Students prepared…
Descriptors: Second Language Learning, Second Language Instruction, Writing Instruction, English for Academic Purposes
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Mirzaei, Maryam Sadat; Zhang, Qiang; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2019
We developed a story creation platform that allows for collaborative content creation in a 3D environment by utilizing avatars, animations, objects, and backgrounds. Our story envisioning platform provides a shared virtual space that promotes collaborative interaction for story construction, involving a high degree of learner input and control. It…
Descriptors: Cooperative Learning, Computer Simulation, Story Telling, Second Language Learning
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Obari, Hiroyuki; Lambacher, Steve; Kikuchi, Hisayo – Research-publishing.net, 2020
This study focuses on the use of emerging technologies such as Artificial Intelligence (AI) smart speakers and smartphone applications for improving the English language skills of L1 Japanese undergraduates. An empirical investigation was carried out with 82 Japanese students. Participants were required to study a variety of online English…
Descriptors: Artificial Intelligence, Computer Simulation, Audio Equipment, Handheld Devices
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Tanaka, Hiroya; Ohnishi, Akio; Urano, Ken; Ozawa, Shinya; Nakanishi, Daisuke – Research-publishing.net, 2019
This paper reports on the learning framework integrating a web e-portfolio and two mobile applications. It also reports on a preliminary study on how learners used different systems or materials to study for vocabulary tests in a particular general English course at a Japanese university, and how they recognized the usefulness of each system and…
Descriptors: Foreign Countries, College Students, Student Attitudes, Second Language Learning
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