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Arnbjörnsdóttir, Birna, Ed.; Bédi, Branislav, Ed.; Bradley, Linda, Ed.; Friðriksdóttir, Kolbrún, Ed.; Garðarsdóttir, Hólmfríður, Ed.; Thouësny, Sylvie, Ed.; Whelpton, Matthew James, Ed. – Research-publishing.net, 2022
The 2022 EUROCALL conference was held in Reykjavik on 17-19 August 2022 as a fully online event hosted by the Vigdís Finnbogadóttir Institute for Foreign Languages, the University of Iceland, and the Árni Magnússon Institute for Icelandic Studies. The conference theme was "Intelligent CALL, granular systems and learner data." This theme…
Descriptors: Learning Analytics, Computer Assisted Instruction, Intelligent Tutoring Systems, Learning Experience
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Papin, Kevin; Cardoso, Walcir – Research-publishing.net, 2022
This paper examines the impact of self-directed pronunciation practice using "Google Translate" (GT) on the acquisition of French liaison (the production of latent consonants when they appear in consonant-vowel contexts across words: /z/ in le/za/mis 'the friends'). Second-language (L2) French learners completed homework activities on GT…
Descriptors: French, Second Language Learning, Translation, Pronunciation
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Absalom, Matt – Research-publishing.net, 2021
Using a corpora approach involves using a series of texts in the language under study as a type of corpus on which to base acquisition. Languages in all forms (written, spoken, performed, formal, informal, etc.) are captured all the time through online and digital platforms, apps, etc. making them highly accessible. Applying corpora in teaching…
Descriptors: Computational Linguistics, Second Language Learning, Second Language Instruction, Teaching Methods
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Black-Rotchin, Sivan; Cardoso, Walcir – Research-publishing.net, 2022
This paper introduces "FineTune," a mobile application currently in development that features a gamified version of High Variability Phonetic Training (HVPT). The aims of this paper are twofold: (1) to outline the theoretical motivation for the app's features, which includes a discussion of HVPT, gamification, and Self-Determination…
Descriptors: Computer Software, Self Determination, Telecommunications, Handheld Devices
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Hadjistassou, Stella; Louca, Petros; Joannidou, Shaunna; Molina Muñoz, Pedro Jesus – Research-publishing.net, 2021
This paper delves into the underlying phases involved in designing, developing, and deploying Augmented Reality (AR) applications and game-based scenarios that will be implemented during intercultural exchanges among students in two different academic institutions in Sweden and Cyprus. Building on principles of design-based research (Barab &…
Descriptors: Computer Simulation, Exchange Programs, Game Based Learning, Intercultural Communication
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Madden, Oneil; Nelson, Trishana; Barnett-Passard, Rona – Research-publishing.net, 2021
Telecollaboration allows for students to develop foreign/second language competences linguistically, culturally, and interculturally. The use of platforms, such as WhatsApp and Zoom, is now more frequently exploited in foreign language education to ensure that a wider cross section of students, including Jamaicans, can develop global competences.…
Descriptors: Intercultural Communication, Cultural Awareness, Learning Processes, Second Language Learning
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Satar, Müge – Research-publishing.net, 2021
This piece explores technologies for freer communication "with" machines, i.e. bots (chatbots or conversational agents), rather than the concept of speaking "to" machines, such as Intelligent Assistants (IA) like "Alexa." Bots are computer programmes which simulate natural intelligent communication using text or…
Descriptors: Teaching Methods, Learning Processes, Second Language Learning, Second Language Instruction
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Buendgens-Kosten, Judith – Research-publishing.net, 2021
Robin (n.d.) defines digital storytelling as "the practice of using computer-based tools to tell stories", stressing that "they all revolve around the idea of combining the art of telling stories with a variety of multimedia, including graphics, audio, video, and Web publishing" (n.p.). While engaging in digital storytelling,…
Descriptors: Story Telling, Multimedia Materials, Second Language Learning, Second Language Instruction
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Ope-Davies, Tunde – Research-publishing.net, 2021
The outbreak of the coronavirus (COVID-19) brought along with it a number of socio-political, public health, administrative, economic, and educational challenges and impacts across the world. Teaching and learning as a critical component of our social existence have been equally impacted with new technologies providing both the tools and…
Descriptors: Online Courses, Distance Education, Second Language Learning, Second Language Instruction
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Vasileiou, Iro; Pili-Moss, Diana – Research-publishing.net, 2022
The current study investigated the role of visual short-term memory, working memory, and declarative memory as individual differences in the earliest stages of vocabulary and syntactic learning in "Duolingo"-based language instruction. Thirty-eight L1-Greek adults completed memory tasks and engaged in learning Navajo on…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, Vocabulary Development
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Dodds, Colin B.; Whelan, Alison; Kharrufa, Ahmed; Satar, Müge – Research-publishing.net, 2021
This chapter is based on a workshop at IVEC 2020 which presented a model of Virtual Exchange (VE) facilitated by interactive, digital, and cultural artefacts created using a progressive web app developed by the EU-funded ENACT project team. The model offers an innovative approach to online intercultural exchange through the opportunity to create,…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, Open Educational Resources
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Richards, Laura – Research-publishing.net, 2020
Navigating the shift towards blended learning in Higher Education (HE) provides opportunities for enhancing language teaching in the classroom. This paper will present a Technology-Enhanced Learning (TEL)-based project which aims to create a more collaborative and interactive classroom using open access file sharing services which focuses on…
Descriptors: Cooperative Learning, Technology Integration, Teaching Methods, Collaborative Writing
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Krsmanovic, Ivana M.; Petrovic, Vesna M. – Research-publishing.net, 2021
With the outbreak of COVID-19, universities worldwide were forced to quickly transition to online emergency teaching in order to secure the well-being of students and teachers. The paper analyses students' attitudes towards the use of the Microsoft Teams platform in the instruction of English for Specific Purposes (ESP) at the Faculty of Technical…
Descriptors: Computer Mediated Communication, Computer Software, Distance Education, COVID-19
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Khademi, Hamidreza; Cardoso, Walcir – Research-publishing.net, 2022
This article, based on Khademi's (2021) Master's thesis, examines the use of Google Translate (GT) and its speech capabilities, Text-to-Speech Synthesis (TTS) and Automatic Speech Recognition (ASR), in helping L2 learners acquire the pronunciation of English past -ed allomorphy (/t/, /d/, /id/) in a semi-autonomous context, considering three…
Descriptors: Second Language Learning, Second Language Instruction, Translation, Computer Software
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Gajek, Elzbieta – Research-publishing.net, 2020
Crowdsourcing not only opens new perspectives within the general concept of Computer Assisted Language Learning (CALL), but also raises questions about ethics, motivation, and fair contribution. Technology offers platforms such as Duolingo, Bussu, and Babbel for learning languages with active contribution of the learners. Such applications reach…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
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