NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kaplan-Rakowski, Regina; Gruber, Alice – Research-publishing.net, 2022
Many language learners lack the motivation to read complex texts. Because high-immersion Virtual Reality (VR) is increasingly reported to be highly motivating, the goal of our study was to compare English as a Second Language (ESL) learners' (N=79) motivation while reading a story with subtitles in VR (experimental group) versus reading the same…
Descriptors: Second Language Learning, Reading Motivation, Immersion Programs, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
La Sala, Maria Chiara – Research-publishing.net, 2018
This article focusses on the online independent language learning resource for the Year Abroad (YA) in Italy at the University of Leeds. The YA is an important component of most undergraduate degree programmes in Modern Languages. It increases linguistic proficiency and cultural awareness. During the last twenty years, there has been a growing…
Descriptors: Foreign Countries, Independent Study, Study Abroad, Italian
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Healy, Sandra; Kennedy, Olivia – Research-publishing.net, 2020
This chapter examines practical issues regarding Virtual Exchanges (VEs) for educational purposes in the university context and covers language use, cultural differences, time management, teacher collaboration, technology-related issues, assessment, and context specific factors. It charts the establishment of three academic collaborations between…
Descriptors: Computer Simulation, Exchange Programs, Language Usage, Cultural Differences
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jauregi, Kristi; Kuure, Leena; Bastian, Pim; Reinhardt, Dennis; Koivisto, Tuomo – Research-publishing.net, 2015
Within the European TILA project a case study was carried out where pupils from schools in Finland and the Netherlands engaged in debating sessions using the 3D virtual world of OpenSim once a week for a period of 5 weeks. The case study had two main objectives: (1) to study the impact that the discussion tasks undertaken in a virtual environment…
Descriptors: Case Studies, Foreign Countries, Debate, Computer Simulation