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Helm, Francesca – Research-publishing.net, 2021
This chapter discusses a form of intergroup dialogue, that is dialogue as a method of communication that can be used to explore shared issues between groups from diverse backgrounds, dialogue that highlights the importance of people's lived experiences. For language learners, this kind of dialogue is an opportunity to communicate about themselves…
Descriptors: Interpersonal Communication, Dialogs (Language), Second Language Learning, International Cooperation
Godefridi, Isabelle; Suñer, Ferran; Leblanc, Cécile; Meunier, Fanny – Research-publishing.net, 2021
The present study explored whether the use of Virtual Reality (VR) technology can help lower public speaking anxiety in the L2. To this end, we conducted an exploratory effect-of-instruction study using a one-group pre-test/post-test design with nine learners of English as an L2. The results from the post-test show that using VR in combination…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Anxiety
Feroce, Nick; Liu, Jenny; Chattergoon, Rajendra – Research-publishing.net, 2022
This study examines the relationship between English language proficiency outcomes and the use of a Computer-Assisted Language Learning (CALL) tool that is designed to strengthen the academic English and oral proficiency skills of young English Learners (ELs). We compare scores on a standardized English language proficiency assessment for 2,034…
Descriptors: Oral Language, Second Language Learning, Second Language Instruction, Teaching Methods
Crum, Sibel; Basoglu, Emrah B. – Research-publishing.net, 2022
Virtual Exchange (VE) in second language education refers to a technology-enabled, interactive, intercultural experience that is designed to increase learners' intercultural communicative competence and performance. In this paper the findings of a bilingual (English/Turkish), synchronous video communication project among 31 US and Turkish college…
Descriptors: Intercultural Communication, Communicative Competence (Languages), Synchronous Communication, Computer Mediated Communication
Forti, Luciana – Research-publishing.net, 2019
Concordance-based Data-Driven Learning (DDL) aims to help second language learners infer language usage rules from language usage regularities. A number of DDL pedagogical treatments have focussed on phraseological units such as collocations, widely recognised as a central component of second language learning. This study evaluates DDL effects…
Descriptors: Second Language Learning, Student Attitudes, Language Usage, Data Use
de Berg, Anna – Research-publishing.net, 2019
Whilst internationalisation has already become an integral part of the curriculum at all higher education institutions in the UK, what does it actually mean? Is student mobility an aim in itself or is it more useful as a promotional tool to develop more internationally oriented graduates? How can we help students take control over their…
Descriptors: Study Abroad, Higher Education, Student Role, Global Approach
Montaner-Villalba, Salvador – Research-publishing.net, 2019
This research focuses on vocabulary acquisition in foreign language learning. The latest trends of teaching as well as the huge advance of technology allow teachers to utilize online and mobile applications through diverse apps. This quasi-experimental design research investigated Quizlet, in its mobile version, on vocabulary acquisition in…
Descriptors: Vocabulary Development, Second Language Learning, Educational Technology, Technology Uses in Education
Pappa, Giouli; Papadima-Sophocleous, Salomi – Research-publishing.net, 2018
"Serious Games [SGs] are applications combining educational content with gameplay by integrating learning objectives into a game-like environment" (Thillainathan & Leimeister, 2014, p. 1). However, they have not been used much in language teacher education and training (Ulicsak, 2010). This paper describes the design of…
Descriptors: Educational Games, Second Language Learning, Computer Assisted Instruction, Creative Writing
Oliviero, Marcello; Zhok, Andrea – Research-publishing.net, 2018
This case study centres on the notion that changing traditional student identities by turning them into 'student-teachers' can have very positive consequences on their involvement with the learning process. Technology plays a crucial role and is totally embedded in this approach. In this project, students are asked to research a grammar topic and…
Descriptors: Case Studies, Educational Technology, Technology Uses in Education, Peer Teaching
Enokida, Kazumichi; Kusanagi, Kunihiro; Kida, Shusaku; Morita, Mitsuhiro; Sakaue, Tatsuya – Research-publishing.net, 2018
The present study aims to reveal English as a Foreign Language (EFL) learners' online learning behaviour in a cross-platform web application for EFL vocabulary learning courses at a national university in Japan. Students were divided into two groups: those who were provided with the new, cross-platform application for vocabulary learning, and…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Online Courses
Cunico, Sonia – Research-publishing.net, 2019
Language tandem exchanges offer students valuable opportunities for autonomous learning and authentic intercultural communication encounters. This paper will discuss the key principles of tandem language exchange, and in particular online ones, and then present the EU-funded European University Tandem (EUniTa) project which was developed by…
Descriptors: Program Descriptions, Second Language Learning, Second Language Instruction, Foreign Countries
Cardoso, Walcir; Rueb, Avery; Grimshaw, Jennica – Research-publishing.net, 2017
This study examines the effects of the pedagogical use of an interactive mobile digital game, Prêt à Négocier (PàN), on improving learners' pronunciation of French as a Second Language (FSL), using three holistic measures: comprehensibility, fluency, and overall pronunciation. Two groups of FSL learners engaged in different types of game-playing…
Descriptors: Educational Games, Computer Games, Teaching Methods, Telecommunications
Franklin-Landi, Rebecca – Research-publishing.net, 2017
Since the development of Task-Based Language Teaching (TBLT) in the 1980's, learner needs have been central to English for Specific Purposes (ESP) teaching and learning, including in the field of English for Medical Purposes (EMP). This paper reports on two studies, conducted at Nice University Medical Faculty between October 2015 and March 2016,…
Descriptors: Foreign Countries, English for Special Purposes, Medical Education, Medical Students
Motzo, Anna – Research-publishing.net, 2016
Motivation is one of the most important factors which influences second language learning (Dörnyei, 1998; Gardner & Lambert, 1972). A support mechanism which reinforces student motivation through encouragement, social interaction, feedback, sound learning environments and good teaching is crucial for ensuring successful learning. This is…
Descriptors: Student Participation, Student Motivation, Learner Engagement, Program Effectiveness
Johnson, Erica – Research-publishing.net, 2016
Foreign language telecollaboration pairs learners so that they may improve their language and intercultural skills. A lesser known model, intergenerational telecollaboration, uses senior citizens as native language partners instead of peers. This paper presents the results of an intergenerational videoconferencing project between learners in…
Descriptors: Intergenerational Programs, Intercultural Communication, Older Adults, Videoconferencing
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