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Johnson, Carol; Cardoso, Walcir – Research-publishing.net, 2021
This mixed-methods one-shot study examines L2 writers' perceptions of using Automatic Speech Recognition (ASR) to write using the Technology Acceptance Model (TAM), based on three criteria: usefulness, ease of use, and intention to use. After receiving training on Google voice typing in Google Docs, 17 English as a Second Language (ESL) students…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Teaching Methods
Mirzaei, Siamak; Lewis, Trent W.; Wyra, Mirella; Wilkinson, Brett – Research-publishing.net, 2020
This research study tends to evaluate the efficaciousness and usability of a Vocabulary Learning And Strategy Teaching Web-App (VLASTWA) -- a customised and targeted web-app for (1) teaching the KeyWord Method (KWM) which is a widely investigated vocabulary learning strategy, and (2) facilitating new vocabulary learning via KWM. In this…
Descriptors: Vocabulary Development, Learning Strategies, Second Language Learning, Second Language Instruction
Bédi, Branislav; Chua, Cathy; Habibi, Hanieh; Martinez-Lopez, Ruth; Rayner, Manny – Research-publishing.net, 2019
This paper presents a brief overview of LARA (Learning And Reading Assistant), an open source online tool that has been under development since summer 2018. LARA currently contains a corpus of about 25 texts in ten languages and a crowdsourcing model used to expand the corpus. The central goal is to provide support for improving second language…
Descriptors: Computer Assisted Instruction, Indo European Languages, Computational Linguistics, Reading Comprehension
Kakoulli Constantinou, Ellis – Research-publishing.net, 2019
In an era of continuous technological advancement and severe financial crisis, the cloud computing paradigm has become one of the most prominent and influential developments in information technology since the emergence of the Internet. This chapter describes the second phase of an action research study, which aimed at addressing the problem of…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Computer Software
Mirzaei, Maryam Sadat; Zhang, Qiang; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2019
We developed a story creation platform that allows for collaborative content creation in a 3D environment by utilizing avatars, animations, objects, and backgrounds. Our story envisioning platform provides a shared virtual space that promotes collaborative interaction for story construction, involving a high degree of learner input and control. It…
Descriptors: Cooperative Learning, Computer Simulation, Story Telling, Second Language Learning
Enokida, Kazumichi; Sakaue, Tatsuya; Morita, Mitsuhiro; Kida, Shusaku; Ohnishi, Akio – Research-publishing.net, 2017
In this paper, the development of a web application for self-access English vocabulary courses at a national university in Japan will be reported upon. Whilst the basic concepts are inherited from an old Flash-based online vocabulary learning system that had been long used at the university, the new HTML5-based app comes with several new features…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Vocabulary Development
Buendgens-Kosten, Judith – Research-publishing.net, 2014
Do you know how to change your relationship status on Facebook? What about your language status? In most web 2.0 contexts, music preference or relationship status are more important than information about one's linguistic repertoire. In language learning communities and affinity spaces (Gee, 2004), however, language status is forefronted. This…
Descriptors: Communities of Practice, Computer Mediated Communication, Web 2.0 Technologies, Social Networks
Savvidou, Georgia; Loizides, Fernando – Research-publishing.net, 2016
This work presents the assistive use of a combination of technologies in language learning to individuals with high functioning disabilities within a higher education environment. The primary aim of this research is to introduce the initial findings of a pilot exploratory user test which aims to facilitate a better understanding of the suitability…
Descriptors: Technology Uses in Education, Second Language Instruction, Educational Technology, Higher Education
Berns, Anke; Valero-Franco, Concepción – Research-publishing.net, 2013
This paper presents the results of an ongoing study which has been carried out with a group of German Foreign Language students at the University of Cadiz since 2012. The purpose of the study was to analyze the impact of videogame-like applications on foreign language learning and their motivational potential to increase learning beyond the…
Descriptors: Video Games, Active Learning, Educational Games, Courseware