Publication Date
In 2025 | 1 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
SAGE Open | 5 |
Author
Ci Zhang | 1 |
Li, Xiaohui | 1 |
Nan Hu | 1 |
Su, Fan | 1 |
Wang, Fu Lee | 1 |
Xie, Haoran | 1 |
Yabo Yan | 1 |
Yong Mei | 1 |
Yu, Shulin | 1 |
Yunhua Shen | 1 |
Zheng, Yao | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Tests/Questionnaires | 2 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Audience
Location
China | 3 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Nan Hu; Ci Zhang – SAGE Open, 2025
While research into strategy-based instruction and language learning emotions has been thriving over decades as respective domains, research on how strategy-based interventions may influence learners' writing enjoyment has largely remained unexplored. Informed by (Positive Psychology) PP theories, this mixed-methods study aims to investigate the…
Descriptors: Learning Strategies, English (Second Language), Second Language Instruction, Second Language Learning
Yong Mei; Yabo Yan; Yunhua Shen – SAGE Open, 2024
Despite the rekindled interest in emotions and individual differences in second language acquisition (SLA) under the influence of positive psychology, the interrelationships among regulatory focus, L2 grit and achievement emotions remain under-researched. Drawing on structural equation modeling (SEM) approach, this study aimed to examine the…
Descriptors: Academic Persistence, Academic Achievement, Second Language Learning, Second Language Instruction
Su, Fan; Zou, Di; Xie, Haoran; Wang, Fu Lee – SAGE Open, 2021
Recent studies have increasingly investigated the effectiveness of both mobile and non-mobile digital game-based language learning. To gain an in-depth understanding of the differences in the effectiveness of mobile and non-mobile games, we compared studies from January 2000 to August 2020 investigating mobile game-based language learning (MGBLL)…
Descriptors: Handheld Devices, Computer Games, Game Based Learning, Second Language Learning
Zheng, Yao; Zhong, Qiting; Yu, Shulin; Li, Xiaohui – SAGE Open, 2020
This case study investigated students' response to feedback in the lens of student engagement with teacher feedback on their translation work. Drawing upon data from multiple sources, including students' translation assignments, classroom observations, semi-structured interviews, stimulated recalls, and other documents, it explored how three…
Descriptors: Student Attitudes, Feedback (Response), Translation, Learner Engagement
Zhou, Sijing; Zhou, Yu; Zhu, Huiling – SAGE Open, 2021
A growing concern for online course learning is to what extent learners are concentrated and self-regulated when they are isolated from their classmates and instructors. To address this issue, this study collected both quantitative and qualitative data from a sample of 580 Chinese university learners from varied majors, who were taking online…
Descriptors: Predictor Variables, Undergraduate Students, Intention, Adoption (Ideas)