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Smith, John Maynard – Scientific American, 1978
The topic of altruistic behavior is an important one in studying the evolution of behavior. It is questioned whether natural selection can actually favor patterns of behavior that apparently do not favor the survival of the individual. Game theory models are presented to help explore the problem. (MA)
Descriptors: Animal Behavior, Behavior Patterns, Biology, Evolution
Gardner, Martin – Scientific American, 1979
Discusses some theorems and properties of figures produced when circles are tangent to one another. (GA)
Descriptors: Game Theory, Games, Mathematics, Models
Gardner, Martin – Scientific American, 1980
Presents a mathematical game called the dinner-guest problem that deals with Steiner triple systems. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
Gardner, Martin – Scientific American, 1979
Discusses some mathematical games concerning the packing of squares. (HM)
Descriptors: Educational Games, Game Theory, Games, Mathematical Applications
Gardner, Martin – Scientific American, 1978
Discusses areas where minimal sculpture and geometrical play overlap. (GA)
Descriptors: Art, Art Materials, Art Products, Game Theory
Findler, Nicholas V. – Scientific American, 1978
This familiar card game has interested mathematicians, economists, and psychologists as a model of decision-making in the real world. It is now serving as a vehicle for investigations in computer science. (Author/MA)
Descriptors: Computer Programs, Computer Science, Computers, Decision Making
Gardner, Martin – Scientific American, 1978
Describes and illustrates the structure of different versions of Mobius bands called prismatic rings or twisted prisms. Different forms are mentioned, such as the one bent into circular shapes and the toroidal polyhedrons. (GA)
Descriptors: College Science, Game Theory, Games, Higher Education