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Simulation & Gaming | 3 |
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Journal Articles | 3 |
Reports - Descriptive | 2 |
Historical Materials | 1 |
Reports - Evaluative | 1 |
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Guetzkow, Harold – Simulation & Gaming, 1995
Provides commentaries on professional and personal experiences in the development of simulations in the study of international affairs. Describes the evolution in Simulated International Processes projects from a person-machine format to an all-computer simulation. Discusses work with the military, field work, teaching experiences, difficulties,…
Descriptors: Computer Simulation, Computer Software Development, Global Approach, International Relations

Feldt, Allan G. – Simulation & Gaming, 1995
Recounts personal experiences in the design of simulations/gaming for city development and planning. Notes early games and describes the development of three land use and city growth games. Discusses revisions, conference demonstrations of the games, and collaborative efforts. (AEF)
Descriptors: Computer Games, Computer Simulation, Computer Software Development, Land Use

Gold, Steven C. – Simulation & Gaming, 1998
Discusses the design and use of intelligent tutoring systems (ITS) for computerized business simulations. Reviews the use of ITS as an instructional technology; presents a model for ITS-based business simulations; examines the user interface and link between the ITS and simulation; and recommends expert-consultant diagnostic testing, and…
Descriptors: Artificial Intelligence, Business, Computer Assisted Instruction, Computer Interfaces