Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Conflict | 2 |
| Controversial Issues (Course… | 2 |
| Educational Games | 2 |
| Simulation | 2 |
| Armed Forces | 1 |
| Change Strategies | 1 |
| Conflict Resolution | 1 |
| Creative Activities | 1 |
| Design Requirements | 1 |
| Economic Impact | 1 |
| Foreign Policy | 1 |
| More ▼ | |
Source
| Simulation & Gaming | 2 |
Publication Type
| Journal Articles | 2 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
Education Level
| Adult Education | 1 |
| Higher Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bartels, Elizabeth; McCown, Margaret; Wilkie, Timothy – Simulation & Gaming, 2013
Attentiveness to and transparency about the methodological implications of the level of analysis selected for peace and conflict exercises constitute essential elements of good game design. The article explores the impact of level of analysis choices in the context of two key portions of exercises, scenario construction and role specification. It…
Descriptors: Social Sciences, Conflict, Role Theory, Vignettes
Shellman, Stephen M.; Turan, Kursad – Simulation & Gaming, 2006
This article describes an international relations simulation that focuses on threats of transnational insurgent organizations, the future of the Iraqi regime, and the effect of globalization on foreign policies. It contains both the Simulation Director's Guide and the Participant's Guide. The guides explain the steps taken to run the simulation…
Descriptors: Global Approach, International Relations, Foreign Policy, Role Playing

Peer reviewed
Direct link
