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Gold, Steven C. – Simulation & Gaming, 1993
Discussion of the interpolation methodology expounded by Goosen and Kusel to model business functions for simulation design criticizes the approach's simplicity because interactive effects between variables in the functional relationships are not considered. (six references) (EA)
Descriptors: Business, Economic Factors, Marketing, Mathematical Formulas
Peer reviewed Peer reviewed
Goosen, Kenneth R.; Kusel, Jimie – Simulation & Gaming, 1993
Presents an interpolation methodology that duplicates and improves the results of mathematical functional relationships useful for designing business enterprise simulations and argues that interpolation is effective over the entire range of production and sales activity. (six references) (EA)
Descriptors: Algorithms, Business, Design, Economic Factors
Peer reviewed Peer reviewed
Mergen, A. Erhan; Pray, Thomas F. – Simulation & Gaming, 1992
Reviews the development and the principal elements of total quality management (TQM) and demonstrates methods for introducing some of the key elements into a strategy-oriented business simulation game that can be used to teach future managers. Topics discussed include increased focus on the customer; continuous improvement; and competitive…
Descriptors: Administrator Education, Algorithms, Computer Games, Computer Simulation