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Anderson, David E. – Simulation and Games, 1982
Describes a computer game used in an introductory experimental psychology class which simulates in a few months the activities of years of effort in a research laboratory. Ideas on developing new computer based simulation games are included. (Author/JJD)
Descriptors: Class Activities, Computer Assisted Instruction, Experimental Psychology, Higher Education
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Miller, Larry D. – Simulation and Games, 1978
Describes a modified values auction simulation game, reports on three levels of analysis employing actual classroom data (group, subgroup, and individual), and offers suggestions for utilizing values data in social research. (CMV)
Descriptors: Class Activities, Data Analysis, Decision Making, Educational Games
Peer reviewed Peer reviewed
Liao, Thomas T. – Simulation and Games, 1983
Describes the primary design criteria and the classroom activities involved in "The Yellow Light Problem," a minicourse on decision making in the secondary school Mathematics, Engineering and Science Achievement (MESA) program in California. Activities include lectures, discussions, science and math labs, computer labs, and development…
Descriptors: Class Activities, Computer Assisted Instruction, Decision Making, Instructional Systems