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Hunsaker, Johanna S.; And Others – Simulation and Games, 1983
Discusses characteristics indicative of negotiation at any level of human interaction, traits of a good negotiator, and a model of the negotiating process. The design of the "Any Occasion Card Company" simulation, which was developed to provide prospective negotiators with the opportunity to assess and improve negotiation skills, is…
Descriptors: Charts, Decision Making, Feedback, Models
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Plummer, Charles M. – Simulation and Games, 1982
Describes a field test of Future School, an educational game which attempts to effect behavior change by first changing attitudes during a simulated experience. Discussion of simulations and games to achieve attitude change is included. (JJD)
Descriptors: Attitude Change, Behavior Change, Change Strategies, Educational Games
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Zinkhan, George M.; Taylor, James R. – Simulation and Games, 1983
Describes RESTSIM, an interactive computer simulation program for graduate and upper-level undergraduate management, marketing, and retailing courses, which introduces naive users to simulation as a decision support technique, and provides a vehicle for studying various statistical procedures for evaluating simulation output. (MBR)
Descriptors: Business Administration Education, Computer Simulation, Data Analysis, Decision Making
Peer reviewed Peer reviewed
Valadez, Joseph J. – Simulation and Games, 1983
Discusses the Civil Servant Module, a new component of Global Systems Simulation, a comprehensive person-computer model for investigating international affairs. Its telecommunication capability, logistics, functions, spatial flexibility, and advantages are described and its implications for applying Global Systems Simulation as a research and…
Descriptors: Computer Simulation, Decision Making, Global Approach, Government Employees