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Simulation | 4 |
Student Motivation | 4 |
Educational Games | 2 |
Educational Research | 2 |
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Achievement Need | 1 |
Affiliation Need | 1 |
Attitude Change | 1 |
Business Administration… | 1 |
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Simulation and Games | 4 |
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Clarke, Wentworth – Simulation and Games, 1970
The use of a game simulating a political convention was found to improve both students' and parents' attitudes toward social studies. (RT)
Descriptors: Attitude Change, Parent Attitudes, Program Evaluation, Secondary Education

Lester, James P.; Stoil, Michael J. – Simulation and Games, 1979
Examines the effect of a role-specific simulation upon student knowledge, motivation, and evaluation of the course and instructor in an undergraduate political science course. Results indicate that role-specific simulations can have a positive effect on the learning process. (Author/CMV)
Descriptors: Course Evaluation, Educational Research, Evaluation, Higher Education

Orbach, Eliezer – Simulation and Games, 1979
Using Adar's fourfold classification of students according to dominant motive for learning, it is argued that simulation games possess greater motivational power than other techniques of instruction given their ability to overcome three motivational difficulties. (CMV)
Descriptors: Achievement Need, Affiliation Need, Curiosity, Educational Games

Gosenpud, Jerry – Simulation and Games, 1989
This discussion of research methodologies and performance prediction in business simulations describes a study of undergraduates that considered time in the prediction of simulation performance, and explored how relationships between performance and its antecedents vary over the simulation's duration. Hypotheses tested are explained and results of…
Descriptors: Business Administration Education, Correlation, Educational Games, Higher Education