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Simulation and Games | 3 |
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Locatis, Craig N.; Atkinson, Francis D. – Simulation and Games, 1981
Gives recommendations for training college and university faculty in the fundamentals of simulation design using short, concise training programs. Thirteen references are listed. (Author/LLS)
Descriptors: College Faculty, Design Requirements, Educational Games, Flow Charts

LaVan, Helen; Carley, Cameron – Simulation and Games, 1984
A study designed to determine the extent of improvement in performance as a result of a structured experiential learning situation assessed particular techniques for reinforcing learning in a personnel administration class. Confidence in knowledge scores increased from pretest to posttest for most students, but only some knowledge scores…
Descriptors: Business Education, Confidence Testing, Experiential Learning, Higher Education

Jones, Marshall B. – Simulation and Games, 1984
Briefly describes the characteristics of video games and discusses some advantages and disadvantages of their use to measure individual abilities. Relevant research is cited in the areas of stabilization with practice, predictive testing, performance testing, testing under extreme conditions, testing brain-injured persons, and differential…
Descriptors: Games, History, Literature Reviews, Measurement Techniques