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Worthington, Tracy Anne – Social Studies, 2018
The purpose of this article is to synthesize research on the benefits and use of games, role-plays, and simulations, whilst providing examples practicing teachers may wish to use in their classroom. Therefore, the article presents a discussion of key previous research on the use of games, role-plays, and simulations in secondary history…
Descriptors: Middle School Students, Student Centered Learning, Educational Games, Role Playing
McGiboney, Colleen; Roberts, Scott L. – Social Studies, 2015
Because of the importance that geography plays in our understanding of economics, history, and politics, it has been argued that the subject should be taught to students beginning at the early elementary level, usually focusing on the family unit and local communities. However, when the proper technology tools and strategies are used, students at…
Descriptors: Geography, Kindergarten, Social Studies, Web Sites
Marciano, Deb L.; Rackley, Jordan M.; Vaughn, Gregory L. – Social Studies, 2017
What happens when five teacher candidates and their professor bring a wordless picturebook into Italian classrooms? This article presents a grounded discussion of our immersive experiences from the United States and the minilessons they taught stemming from a piece of children's literature through our study abroad program in Italy. The opening of…
Descriptors: Picture Books, Global Education, Study Abroad, Childrens Literature
Diacopoulos, Mark M. – Social Studies, 2015
The potential for social studies to embrace instructional technology and Web 2.0 applications has become a growing trend in recent social studies research. As part of an ongoing process of collaborative enquiry between an instructional specialist and social studies teachers in a Professional Learning Community, a table of Web 2.0 applications was…
Descriptors: Web 2.0 Technologies, Thinking Skills, Social Studies, Taxonomy
O'Brien, Joseph; Lawrence, Nicholas; Green, Kori – Social Studies, 2014
In seeking to prepare students to be "citizens of a culturally diverse, democratic society in an interdependent world," teachers engage students in live, online discussions about what justifies war, while at the same time grappling with the requirements to teach the memorization of people, places and isolated events. Teachers and a…
Descriptors: Social Studies, Middle School Students, Computer Mediated Communication, Group Discussion
Roberts, Scott L. – Social Studies, 2013
Discussion has long been identified by many in the field of social studies education as one of the most important elements of social studies instruction. However, many classroom teachers face several challenges in implementing the strategy. As a way to combat these challenges and encourage the use of discussion in American's classrooms, the…
Descriptors: Social Studies, Teaching Methods, Discussion (Teaching Technique), Computer Mediated Communication
Maguth, Brad M. – Social Studies, 2013
Over 75 percent of teens have a cell phone, and today's youth are increasingly turning to their cell phones to communicate and access information (Pew Internet 2009). As teens gain access and use mobile devices outside of the classroom, there's been a growing movement for teachers to enlist the digital tools students really use and are…
Descriptors: Telecommunications, Handheld Devices, Social Studies, Educational Technology
Waters, Stewart; Kenna, Joshua; Bruce, Darrian – Social Studies, 2016
The inclusion of technology in the classroom is an increasingly important feature of effective instruction. The implementation of Common Core Standards in many states also requires teachers to consider new pedagogical strategies to support meaningful learning. This article explores the intersection between technology demands and curricular change…
Descriptors: Computer Oriented Programs, Common Core State Standards, History Instruction, Social Studies
Scheuerell, Scott; Jaeger, Matt – Social Studies, 2015
The authors discuss how high school students participated in a unit in which they learned about African American history in a 1:1 computer classroom--in particular, how they were able to use digital history to learn about a variety of African American leaders who are not frequently covered in the traditional American History textbook. In addition,…
Descriptors: Black Studies, Internet, Educational Technology, Computer Uses in Education
Lindquist, David H. – Social Studies, 2012
History courses based on chronological narratives in textbooks often assume a linear format through which students accumulate substantial amounts of surface-level information, with the various pieces of that information being disconnected from each other and from larger historical contexts. In addition, such narratives are often dry and lifeless,…
Descriptors: Learner Engagement, United States History, Modern History, Historical Interpretation
Carano, Kenneth T.; Berson, Michael J. – Social Studies, 2007
Youths in the United States are less geographically and culturally literate than are youths in many other industrialized countries. In an time in which the world is becoming increasingly interconnected, it is pertinent that American youths study geography, evaluate stereotypes, and understand how individuals are perceived by others. The authors…
Descriptors: Misconceptions, Global Approach, Geography, Cultural Awareness

Bennett, Linda – Social Studies, 2005
When social studies teachers walk into their classrooms, they are expected to be model citizens, showing respect and exemplifying responsibility, fairness, honesty, and compassion. Furthermore, it is also their responsibility to create a safe Internet environment in which technology enhances learning (Berson, Berson, and Ralston 1999). Thus, they…
Descriptors: Educational Technology, Ethics, Social Studies, Guidelines

Ferguson, Jim – Social Studies, 1989
Describes a project undertaken by a fourth grade class (Columbus, Indiana) to develop a computer game about Indiana history. Advocates using computing across the curriculum in a manner similar to the writing across the curriculum project. Provides a step by step guide to the development of the game. (KO)
Descriptors: Class Activities, Classroom Techniques, Computer Assisted Instruction, Educational Games

Benedicks, William, Jr.; Felton, Randall G. – Social Studies, 1994
Presents a review of "Communism and the Cold War," an interactive multimedia videodisk designed for teaching about the post-World War II world. Concludes that, although the program is a first step in the use of interactive media in the classroom, it provides a vision of an exciting and dynamic social studies classroom in the future. (CFR)
Descriptors: Audiovisual Aids, Communism, Computer Uses in Education, Educational Change

Elster, Charles A; Zych, Trina – Social Studies, 1998
Profiles the Indiana Exchange Project, an endeavor that uses technology to link fourth-grade teachers and students from three geographically and ethnically diverse communities. The students exchange letters, photographs, response journals, local newspapers, and videotapes of classroom and community activities. Includes an example of a summary…
Descriptors: Computer Uses in Education, Cultural Exchange, Educational Technology, Electronic Mail
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