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Shi, Yixun – Teaching Mathematics and Its Applications, 2000
Presents a game in which if player is playing a match of this game with an opponent, at each step in the game he has to decide whether to continue or to stop. Helps students to develop a strategy for making such a decision based on the expected gain and related probabilities. (Author/ASK)
Descriptors: Computer Uses in Education, Educational Games, Mathematical Applications, Mathematics Activities
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Tanner, Howard; Jones, Sonia – Teaching Mathematics and Its Applications, 2002
Investigates the use of mathematical modeling tasks in 11- and 12-year-old students and the development of mathematical thinking skills using practical modeling activities. Analyzes the development of students' mathematical thinking with interviews of a form of dynamic assessment. Reports that some students proved to be naturally mindful and…
Descriptors: Concept Formation, Curriculum Development, Evaluation, Foreign Countries