NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Roman, Harry T. – Tech Directions, 2011
With some simple metal samples and common household liquids, teachers can build wet cell batteries and use them to teach students about batteries and how they work. In this article, the author offers information that is derived from some simple experiments he conducted in his basement workshop and can easily be applied in the classroom or lab. He…
Descriptors: Technology Education, Teaching Methods, Science Experiments, Laboratories
Peer reviewed Peer reviewed
Direct linkDirect link
Kornoelje, Joanne; Roman, Harry T. – Tech Directions, 2011
Educators at Thomas A. Edison Middle School have worked together to bring invention information and activities to life. One activity in particular, Ping-Pong Ball Invention Challenge, has proven a great success. The Ping-Pong Ball Invention Challenge was inspired by the basic rules for PBS's "Design Squad"'s "Pop Fly" activity. In this article,…
Descriptors: Middle School Students, Intellectual Property, Middle Schools, Teacher Educators
Peer reviewed Peer reviewed
Direct linkDirect link
Roman, Harry T. – Tech Directions, 2010
This article describes a soil-testing activity that enables students to learn some interesting and useful things about how soil behaves under varied conditions. It offers a great way to give them a practical pre-engineering experience and will show them how engineers think about construction and how local soils influence building design. The…
Descriptors: Testing, Soil Science, Engineering Education, Engineering Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Pliskow, Tia – Tech Directions, 2008
Science educators face the challenge of piquing students' interest in subjects whose concepts are often entirely foreign to them. The author wanted to give her students a hands-on, "real world" experience rooted in scientific concepts. What evolved was an engineering design competition. The point of the project was two-fold: to work on real-world…
Descriptors: Design Requirements, Student Interests, Science Interests, Competition