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Abimbade, O. A.; Olasunkanmi, I. A.; Akinyemi, L. A.; Lawani, E. O. – TechTrends: Linking Research and Practice to Improve Learning, 2023
The teaching of Social Studies seems to have primarily depended on teaching methods that are deficient in using digital technologies to improve pupil achievement. This study explored the effects of two modes of Digital Storytelling instructional strategy (TPS-Collaborative and CVB) and moderating effects of gender and age on pupils' achievement,…
Descriptors: Elementary School Students, Grade 4, Foreign Countries, Story Telling
Dousay, Tonia A.; Weible, Jennifer L. – TechTrends: Linking Research and Practice to Improve Learning, 2019
This collective case study uses a design-based research approach to investigate the role of 3D pens, an emerging technology, in fostering creativity during a lesson on biomes, genetics, and heredity with learners in six classes of 4th and 5th grade students from rural Michigan and Idaho. Data analyzed included video of the classroom lessons,…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Students, Grade 4
Hopper, Susan B. – TechTrends: Linking Research and Practice to Improve Learning, 2014
The focus of this paper is a case study of a Texas-based school that implemented global projects to connect their students with many states and countries as a platform for integrating collaboration and communication skills, technology tools, and cultural diversity into an existing curriculum. The school introduced videoconferencing at every grade…
Descriptors: Videoconferencing, Educational Technology, Kindergarten, Grade 1
Yoon, Susan A.; Wang, Joyce – TechTrends: Linking Research and Practice to Improve Learning, 2014
Despite the potential of augmented reality (AR) in enabling students to construct new understanding, little is known about how the processes and interactions with the multimedia lead to increased learning. This study seeks to explore the affordances of an AR tool on learning that is focused on the science concept of magnets and magnetic fields.…
Descriptors: Simulated Environment, Computer Simulation, Interaction, Multimedia Instruction
Delacruz, Stacy – TechTrends: Linking Research and Practice to Improve Learning, 2014
A student teacher placed at a school with a high English Language Learner population used mini iPads, and an application called Nearpod, during guided reading instruction. Groups of students in a fourth grade classroom used this application. The students and the teacher were interviewed to determine the benefits and challenges of this approach. An…
Descriptors: English Language Learners, Student Teachers, Teaching Methods, Educational Technology
Encheff, Dana – TechTrends: Linking Research and Practice to Improve Learning, 2013
This article explains how one teacher used iBooks Author, a free digital textbook creation tool that makes iBooks for iPads, in an upper elementary classroom to improve students' expository writing skills and understanding of science content. The classroom teacher taught students pre-requisite writing and technology skills for two weeks, and…
Descriptors: Elementary School Students, Grade 5, Clubs, Writing Skills
Charsky, Dennis; Mims, Clif – TechTrends: Linking Research and Practice to Improve Learning, 2008
Games have a long history of being used for instructional purposes. Games can be defined as playful activities, with or without a computer, that have some essential characteristics. Game characteristics can include competition and goals, game rules, challenging activities, choices, and fantasy elements. Games that take advantage of these…
Descriptors: Educational Strategies, Video Games, Fantasy, Educational Technology