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Siko, Jason P.; Barbour, Michael K. – TechTrends: Linking Research and Practice to Improve Learning, 2016
This paper is a review of a three-cycle, design-based research study that explored the relationship between the pedagogical research and the actual implementation of a game design project using Microsoft PowerPoint. Much of the initial literature on using homemade PowerPoint games showed no significant improvement in test scores when students…
Descriptors: Design, Visual Aids, Computer Software, Teaching Methods
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Yoon, Susan A.; Shim, Jooeun; Noushad, Noora – TechTrends: Linking Research and Practice to Improve Learning, 2019
In this study, we build on an emerging trend in socioscientific issues (SSI) education to support action through the use of personally relevant digital tools. We investigate the design of curriculum that integrates SSIs with the design and programming of mobile apps using a design-based research methodology. Through the series of design…
Descriptors: Science Education, Science Curriculum, Curriculum Design, Science and Society
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DeSchryver, Michael D.; Leahy, Sean M.; Koehler, Matthew J.; Wolf, Leigh G. – TechTrends: Linking Research and Practice to Improve Learning, 2013
In this paper we explore the philosophy, pedagogy and implementation of the third year course sequence in the M.A. in Educational Technology program at Michigan State University. We discuss how "little-r" revolutions in teaching and learning, i.e., technology facilitated revolutions specific to individual classrooms and contexts, are…
Descriptors: Educational Technology, Teaching Methods, Curriculum Design, Educational Media
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Terry, Laura; Mishra, Punya; Henriksen, Danah; Wolf, Leigh Graves; Kereluik, Kristen – TechTrends: Linking Research and Practice to Improve Learning, 2013
This article describes the design and implementation of the year 2 curriculum and student learning experiences in the Michigan State University Master of Arts in Educational Technology program. We discuss the ways that this second set of courses builds on the first year of the program that students encounter, and also describe the theoretical…
Descriptors: Prior Learning, Teaching Methods, Curriculum Design, Masters Degrees
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Wyss, Vanessa L. – TechTrends: Linking Research and Practice to Improve Learning, 2013
Student perceptions of science-oriented careers and scientists have been shown to be largely inaccurate. Through an instructional design and development process we have developed a method for offering students more accurate information about science-oriented careers. This paper follows the steps involved in developing a volume of…
Descriptors: Student Attitudes, Instructional Design, Video Technology, Middle School Students
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Hosack, Bradford – TechTrends: Linking Research and Practice to Improve Learning, 2010
This paper expands the boundaries of video annotation in education by outlining the need for extended interaction in online video use, identifying the challenges faced by existing video annotation tools, and introducing Video-ANT, a tool designed to create text-based annotations integrated within the time line of a video hosted online. Several…
Descriptors: Internet, Video Technology, Computer Software, Computer Uses in Education
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Search, Patricia – TechTrends: Linking Research and Practice to Improve Learning, 2009
Traditionally, people have used perspectives of space and time to define a sense of place and personal identity. Western cultures interpret place and time as static entities. In interactive multimedia computing, visual literacy defines new dimensions in communication that are reshaping traditional Western concepts of place and time. Experience…
Descriptors: Visual Literacy, Kinesthetic Perception, Design, Spatial Ability
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Sosa, Teri – TechTrends: Linking Research and Practice to Improve Learning, 2009
This article reports the result of an action research study that explored the need for visual literacy as an additional instructional input for students creating technology integration solutions. The introduction of visual literacy concepts is useful in two ways. First, it raises visual considerations to the conscious consideration of students.…
Descriptors: Action Research, Technology Integration, Educational Technology, Visual Literacy
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Summerville, Jennifer; Reid-Griffn, Angelia – TechTrends: Linking Research and Practice to Improve Learning, 2008
Teaching pre-service and in-service teachers to use technologies in their classrooms begins with their training at the university. Many teacher education programs require students to take a foundational level course in technology education. As these foundational courses are continually revamped to include technologies for various disciplines,…
Descriptors: Instructional Design, Teacher Effectiveness, Teacher Education Programs, Technology Integration
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Huett, Jason; Moller, Leslie; Foshay, Wellesley R.; Coleman, Craig – TechTrends: Linking Research and Practice to Improve Learning, 2008
This article is the last of a three-part series on distance education. Part 1 focused on Training and Development; Part 2 on Higher Education. Distance education in the K-12 arena is often referred to as "virtual schooling" and learning through virtual schooling is one of the fastest growing areas for K-12 schools. Virtual schools offer distance…
Descriptors: Instructional Design, Charter Schools, Elementary Secondary Education, Distance Education
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Fischler, Robert – TechTrends: Linking Research and Practice to Improve Learning, 2007
Simulation-based learning (SBL) is a recent yet promising pedagogical approach. There is a plethora of medical and business simulations. However, there is a lack of simulation tools for other areas of study, like teacher education. Furthermore, since the content of many educational simulations is "hard-coded" into the tool, educators typically…
Descriptors: Simulated Environment, Preservice Teacher Education, Educational Planning, Preservice Teachers