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Identifying Support Structures Associated with Informal Formative Evaluation in Instructional Design
Suzanne Smith; Tian Luo – TechTrends: Linking Research and Practice to Improve Learning, 2024
Instructional designers perform informal formative evaluation in design practice. An evaluation may be used to locate errors in alignment of instructional objectives or to increase the quality or effectiveness of a design. An instructional design review is similar to peer reviews in higher education which are often structured, and tools are…
Descriptors: Instructional Design, Feedback (Response), Formative Evaluation, Alignment (Education)
Gleason, Benjamin; Jaramillo Cherrez, Nadia – TechTrends: Linking Research and Practice to Improve Learning, 2021
This study discusses a design-thinking approach for a virtual exchange intended to introduce pre-service teachers to global collaboration and empowered learning through the use of educational technology. Principles of design-thinking (i.e., empathy, ideation, and testing) were aligned with broader educational goals of culturally responsive…
Descriptors: Design, Exchange Programs, Computer Simulation, Preservice Teachers
Hsu, Chung-Yuan; Moore, David Richard – TechTrends: Linking Research and Practice to Improve Learning, 2010
The Goal-based Scenario method is a design model for applying simulations to instruction. This portfolio item describes an implementation of Goal-based Scenarios for the teaching of statistics. The application demonstrates how simulations can be contextualized and how they can allow learners to engage in legitimate inquiry in the pursuit of their…
Descriptors: Teaching Methods, Computer Assisted Instruction, Educational Objectives, Statistics
Stowell, Timothy; Shelton, Brett E. – TechTrends: Linking Research and Practice to Improve Learning, 2008
The use, reuse, and remixing of commercial games has influenced the field of educational gaming. Part of this influence is felt though a number of popular game engines whose code has been released for the creation of games by other groups. This paper follows one group's progress of using the open-source and highly successful commercial game engine…
Descriptors: Instructional Design, Educational Games, Engines, Poetry
Schuch, Dan – TechTrends: Linking Research and Practice to Improve Learning, 2008
This article describes the AECT PacifiCorp Design and Development competition, an important event for students of and academic programs in instructional design and human performance improvement. It details the three phases of the competition and describes how students and academic programs benefit from it. Included are the general topics and…
Descriptors: Instructional Design, Competition, Performance Technology, Awards