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Garett, Renee; Young, Sean D. – Technology, Knowledge and Learning, 2019
Internet users are searching for healthcare-related information at unprecedented rates. However, health researchers and providers have only just begun to utilize new technologies to deliver medical education online and through smartphone-based applications. Gamification, an increasingly popular method to produce positive behavioral change, has…
Descriptors: Internet, Information Seeking, Health Education, Educational Games
Ashley M. Stack; Kausalai Wijekumar; Elsa Cárdenas-Hagan – Technology, Knowledge and Learning, 2024
Reading comprehension is the ultimate goal of learning to read, as the understanding of text is at the root of the purpose for reading, whether reading for pleasure or reading to learn. At-home reading practices can vary widely family to family -- some families have the knowledge and resources to read effectively with their children, while others…
Descriptors: Reading Comprehension, Literacy Education, Program Descriptions, Spanish
Nelson, Brian C.; Bowman, Cassie; Bowman, Judd – Technology, Knowledge and Learning, 2017
Ask Dr. Discovery is an NSF-funded study addressing the need for ongoing, large-scale museum evaluation while investigating new ways to encourage museum visitors to engage deeply with museum content. To realize these aims, we are developing and implementing a mobile app with two parts: (1) a front-end virtual scientist called Dr. Discovery (Dr. D)…
Descriptors: Museums, Program Evaluation, Computer Oriented Programs, Handheld Devices
Petko, Dominik; Schmid, Regina; Müller, Laura; Hielscher, Michael – Technology, Knowledge and Learning, 2019
Mobile technologies open up new ways of fostering reflection in teacher education. With the intention of tying reflection closer to the actions in the classroom, facilitating multimedia recordings, providing prompts for reflection and fostering discussions between pre-service teachers, experienced teachers and university mentors, we developed the…
Descriptors: Mentors, Notetaking, Telecommunications, Handheld Devices
Soto, Melissa; Ambrose, Rebecca – Technology, Knowledge and Learning, 2016
Increased attention to reasoning and justification in mathematics classrooms requires the use of more authentic assessment methods. Particularly important are tools that allow teachers and students opportunities to engage in formative assessment practices such as gathering data, interpreting understanding, and revising thinking or instruction.…
Descriptors: Mathematics Education, Formative Evaluation, Evaluation Methods, Computer Oriented Programs
Shelley, Tia Renee; Dasgupta, Chandan; Silva, Alexandra; Lyons, Leilah; Moher, Tom – Technology, Knowledge and Learning, 2015
This paper presents a new mobile software tool, PhotoMAT (Photo Management and Analysis Tool), and students' experiences with this tool within a scaffolded curricular unit--Neighborhood Safari. PhotoMAT was designed to support learners' investigations of backyard animal behavior and works with image sets obtained using fixed-position field cameras…
Descriptors: Data Analysis, Questioning Techniques, Computer Software, Student Experience