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Karaoglan Yilmaz, Fatma Gizem; Yilmaz, Ramazan – Technology, Knowledge and Learning, 2022
One of the main problems encountered in the online learning process is the low or absence of students' engagement. They may face problems with behavioral engagement, cognitive engagement, emotional engagement in online learning environments. It is thought that the problems related to students' engagements can be overcome with personalized…
Descriptors: Learning Analytics, Intervention, Learner Engagement, Electronic Learning
Forsyth, Carol M.; Graesser, Arthur; Millis, Keith – Technology, Knowledge and Learning, 2020
The current study investigated predictors of shallow versus deep learning within a serious game known as Operation ARA. This game uses a myriad of pedagogical features including multiple-choice tests, adaptive natural language tutorial conversations, case-based reasoning, and an E-text to engage students. The game teaches 11 topics in research…
Descriptors: Educational Games, Predictor Variables, Evidence Based Practice, Learning Analytics