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Frederick R. Missel; Jeremy V. Ernst; Daniel P. Kelly; Erik Schettig; Aaron C. Clark – Technology and Engineering Teacher, 2023
For students to gain the most out of education, they need to form long-term memories from experiences gained through active learning. The greatest distinction between active learning and traditional approaches involves the types of tasks and problems the students are challenged to solve. Active learning activities should be structured with student…
Descriptors: Active Learning, Engineering Education, Computer Graphics, Design
Welling, Jonathan; Wright, Geoffrey A. – Technology and Engineering Teacher, 2018
The paper rocket activity described in this article effectively teaches the engineering design process (EDP) by engaging students in a problem-based learning activity that encourages iterative design. For example, the first rockets the students build typically only fly between 30 and 100 feet. As students test and evaluate their rocket designs,…
Descriptors: Engineering Education, Teaching Methods, Learning Activities, Design
Roman, Harry T. – Technology and Engineering Teacher, 2014
This article presents an interesting design challenge for students, one that will certainly let them integrate subject matter and get a sense of pride for doing something useful in their own community. The author would be willing to bet that the average town or city has some old red brick manufacturing building(s) that have seen much better days.…
Descriptors: Building Design, Buildings, Manufacturing Industry, Engineering Education
Nichols, Scott – Technology and Engineering Teacher, 2016
Preparing students to be competitive in the 21st century global economy is undoubtedly one of the major goals of all educators. Studies have shown that students who have an increased exposure to engaging STEM courses at the high school level are more likely to enter STEM majors at the collegiate level and, thus, STEM industries post-graduation…
Descriptors: Engineering Education, STEM Education, Secondary Education, High School Students
Wilson, Daniel G.; Brown, Joshua; Burke, Adam A. – Technology and Engineering Teacher, 2013
The changing landscape of digital media and software development has immense impact on society, not only through consumer use of the products, but also in the way these technologies are developed. Modern software and media-development companies are using collaborative methods to develop innovative and useful products. Technology and engineering…
Descriptors: Technology Education, Engineering Education, Cooperative Learning, Media Literacy