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Perry, Judy; Klopfer, Eric – Computers in the Schools, 2014
The integration of learning games into schools holds significant promise, yet faces numerous obstacles. Ubiquitous games (casual games for smart phones) attempt to motivate students to engage repeatedly with content beyond school, while enabling teachers to facilitate deeper reflection on game-related curricula during class. During a two-year…
Descriptors: Educational Games, Handheld Devices, Electronic Learning, Biology
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Ennis, Demetria L. – Computers in the Schools, 1993
Discussion of computer literacy, database technology, and higher-order thinking skills focuses on a study that compared the problem-solving performance of fourth-grade students receiving search strategy training during computer-assisted instruction with students who did not receive training. Time spent on problems and the number of correct answers…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Literacy