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Chien, Chih-Feng – Technology, Knowledge and Learning, 2023
The concepts and implementation of flipped education have been prevailing globally. However, most studies focus on learning performance with few analyses on moderator variables. The study conducted a meta-analysis to analyze 39 studies published over the 2012--2018 period. Among the 39 studies involving 4662 participants, 33 of the studies…
Descriptors: Meta Analysis, Flipped Classroom, Learning Processes, Thinking Skills
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Skyler Bruggink; Jeff W. Dawson; Iain W. McKinnell – Technology, Knowledge and Learning, 2025
Gamification is a pedagogical strategy that uses the principles and mechanics of game play to facilitate student learning. Despite increased adoption over the last decade, the question of how effective gamification is as a pedagogical strategy remains controversial. Here we report on the impact of a custom developed mobile app that incorporates…
Descriptors: Course Content, Game Based Learning, Computer Software, Learning Processes
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Cabero-Almenara, Julio; Gutiérrez-Castillo, Juan Jesús; Guillén-Gámez, Francisco D.; Gaete-Bravo, Alejandra F. – Technology, Knowledge and Learning, 2023
The purpose of the present study is to analyze the digital competence of Higher Education students, as a function of their academic performance (have either repeated or a not previously), as well as to predict its significant predictors. For this, an ex-post factor and a sample of 17301 students from Chile (Latin America) were utilized. A…
Descriptors: Digital Literacy, Academic Achievement, Higher Education, Predictor Variables
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Gao, Hui – Technology, Knowledge and Learning, 2021
With the development of science and technology, great changes have taken place in the way of education. To study the influence of network classroom environment on the learning ability of university students, one hundred and fifty students from the same major were taken as the experimental subjects, and they learned in the traditional classroom…
Descriptors: College Students, Classroom Environment, Conventional Instruction, Virtual Classrooms
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Vilkova, Kseniia – Technology, Knowledge and Learning, 2022
Self-regulated learning (SRL) is a fundamental skill to succeed in Massive Open Online Courses (MOOCs), but many learners do not know how to self-regulate their learning. The need to support SRL in MOOCs led to the idea of social-psychological interventions that promise to improve course performance and decrease dropout rates. However, past…
Descriptors: Online Courses, Metacognition, Comparative Analysis, Intervention
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Yeh, Ying-Jung Yvonne; Chen, Min-Hung – Technology, Knowledge and Learning, 2022
This study first examined the factors that enhance learning effectiveness and student satisfaction when an interactive response system (IRS) is introduced to a financial planning course. Second, we examined the influence of the initial experience of using an IRS on subsequent learning results. A total of 217 financial practitioners participated in…
Descriptors: Instructional Effectiveness, Student Satisfaction, Money Management, Course Content
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Mah, Dana-Kristin – Technology, Knowledge and Learning, 2016
Learning analytics and digital badges are emerging research fields in educational science. They both show promise for enhancing student retention in higher education, where withdrawals prior to degree completion remain at about 30% in Organisation for Economic Cooperation and Development member countries. This integrative review provides an…
Descriptors: Educational Research, Data Collection, Data Analysis, Recognition (Achievement)