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Richard M. Baylis; Malcolm J. Beynon – Accounting Education, 2024
Lecture Capture (LC) material is accepted to be an available and accessible resource for students in universities across the world. This exploratory study investigates the "when viewing" LC material engagement of accounting undergraduate students. Three categories of engagement are defined, Near-Event-Viewing (NEV), Get-Round-to-Viewing…
Descriptors: Accounting, Lecture Method, Teaching Methods, Undergraduate Students
Hüseyin Ates; Mustafa Köroglu – Journal of Computer Assisted Learning, 2024
Background: Online collaboration tools have been identified as potentially effective means for enhancing student learning, motivation, and engagement in science education. However, their effectiveness in improving science education outcomes among middle school students remains uncertain. Objectives: The study aimed to investigate the impact of…
Descriptors: Cooperative Learning, Comparative Analysis, Academic Achievement, Learner Engagement
Ostrovska, Marianna; Tretiak, Olha; Smolnykovac, Halyna; Studenets, Olena; Ivanchuk, Maria – International Electronic Journal of Elementary Education, 2023
A specific feature of the organization of education during wartime is the creation of a modern educational environment for the harmonious development of students in conditions of war. The substantiation of ways of developing qualities, values and competences of primary school students is important for solving a number of contradictions between the…
Descriptors: Elementary School Students, War, Academic Achievement, Learning Management Systems
Beatriz Chaves-Yuste; Cristina de-la-Peña – TESOL Journal, 2025
Technology, constantly present in current society and education, needs to make use of the most effective digital resources to optimize the teaching-learning process. Despite the growing body of literature on the pedagogical effectiveness of digital resources in a second language (L2) context, limited research has been conducted when working with…
Descriptors: English for Special Purposes, Second Language Instruction, Second Language Learning, Tourism
Chulaporn Kongkeo – rEFLections, 2023
Blended learning environments appear in many forms and include a variety of models with differing instructional resources. Massive Open Online Courses (MOOCs) are one of the primary asynchronous learning management systems used to teach the English language. This study's objectives were to identify student learning achievement in a blended…
Descriptors: Graduate Students, MOOCs, Learning Management Systems, Scoring Rubrics
Min-Chi Chiu; Gwo-Jen Hwang; Lu-Ho Hsia; Fong-Ming Shyu – Interactive Learning Environments, 2024
In a conventional art course, it is important for a teacher to provide feedback and guidance to individual students based on their learning status. However, it is challenging for teachers to provide immediate feedback to students without any aid. The advancement of artificial intelligence (AI) has provided a possible solution to cope with this…
Descriptors: Art Education, Artificial Intelligence, Teaching Methods, Comparative Analysis
Hwang, Gwo-Jen; Tung, Li-Hsien; Fang, Jian-Wen – Journal of Educational Computing Research, 2023
Fostering students' computer programming skills has become an important educational issue in the globe. However, it remains a challenge for students to understand those abstract concepts when learning computer programming, implying the need to provide instant learning diagnosis and feedback in computer programming activities. In this study, a…
Descriptors: Programming, Thinking Skills, Problem Solving, Computer Science Education
Yara Olive Paterne Loua – ProQuest LLC, 2023
This dissertation explored the effect of Gagne's nine events of instruction on student academic achievement and satisfaction during an online English class for French speakers. A group of 30 Facebook users from French-speaking countries in North and Sub-Saharan Africa participated in the research. They were divided randomly into two groups: one…
Descriptors: French, Native Language, Second Language Learning, Second Language Instruction
Alam, Md. I.; Malone, Lauren; Nadolny, Larysa; Brown, Michael; Cervato, Cinzia – Journal of Computer Assisted Learning, 2023
Background: The substantial growth in gamification research has connected gamified learning to enhanced engagement, improved performance, and greater motivation. Similar to gamification, personalized learning analytics dashboards can enhance student engagement. Objectives: This study explores the student experiences and academic achievements using…
Descriptors: Academic Achievement, Game Based Learning, Introductory Courses, STEM Education
Imran, Hazra – Journal of Educational Computing Research, 2023
Adding gaming elements to conventional teaching methodologies has gained a lot of attention because of its ability to incorporate an engaging, motivating, and fun-based environment. As a result, learners' dedication and performance are also better. Unfortunately, current gamification models do not consider the effect of different levels of…
Descriptors: Introductory Courses, Game Based Learning, Learning Motivation, Learner Engagement
Wan, Han; Zhong, Zihao; Tang, Lina; Gao, Xiaopeng – IEEE Transactions on Learning Technologies, 2023
Small private online courses (SPOCs) have influenced teaching and learning in China's higher education. Learning management systems (LMSs) are important components in SPOCs. They can collect various data related to student behavior and support pedagogical interventions. This research used feature engineering and nearest neighbor smoothing models…
Descriptors: Online Courses, Learning Management Systems, Higher Education, Student Behavior